
PhaseJerk
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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(may not load correctly).
I've only included windows natives, but its LWJGL and should work with other natives if you want to do some fiddling of your own.
Just extract and open run.bat :D
The premise was that PhaseJerk was going to be a villain with a top hat, a monocle, and a phase gun (with a death ray and xray gun coming later if I had time - I did not), he wound up with half a top hat and the phase gun. The ultimate boss would have been a stereotypical super hero, with regular 'enemies' being normal people.
You would enact your villainy by phasing into people's shopping carts, knocking them over, etc. Another gameplay mechanic I was working on was the ability to grab objects, build momentum, and phase -> let go of the object -> watch its momentum continue.
One this is absolutely certain; this game will be my first OGAM game. :D
Just extract and open run.bat :D
The premise was that PhaseJerk was going to be a villain with a top hat, a monocle, and a phase gun (with a death ray and xray gun coming later if I had time - I did not), he wound up with half a top hat and the phase gun. The ultimate boss would have been a stereotypical super hero, with regular 'enemies' being normal people.
You would enact your villainy by phasing into people's shopping carts, knocking them over, etc. Another gameplay mechanic I was working on was the ability to grab objects, build momentum, and phase -> let go of the object -> watch its momentum continue.
One this is absolutely certain; this game will be my first OGAM game. :D