PhaseJerk

PhaseJerk

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 2.88
coolness: 0.37
fun: 3.44
graphics: 2.89
innovation: 4.00
mood: 3.14
overall: 3.42
theme: 1.89
I've only included windows natives, but its LWJGL and should work with other natives if you want to do some fiddling of your own.

Just extract and open run.bat :D

The premise was that PhaseJerk was going to be a villain with a top hat, a monocle, and a phase gun (with a death ray and xray gun coming later if I had time - I did not), he wound up with half a top hat and the phase gun. The ultimate boss would have been a stereotypical super hero, with regular 'enemies' being normal people.

You would enact your villainy by phasing into people's shopping carts, knocking them over, etc. Another gameplay mechanic I was working on was the ability to grab objects, build momentum, and phase -> let go of the object -> watch its momentum continue.

One this is absolutely certain; this game will be my first OGAM game. :D
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