EDIT: For those of you stuck on level two, there are two doors on level one. Make sure to try both! *hint hint*
PrisonBreak is a game my sister, Lola Wegman, and I (Atlas Wegman) created for the LD25 Jam. After shuffling through a few ideas we stumbled upon this one, a prison break. You are criminal who opens his cell door, and must escape prison. If caught by the guards you are sent straight back to your cell. There are no checkpoints, there is no saving. This game is the real deal...sort of.
Gameplay is relatively intuitive. Arrow keys to move, mouse to look around. Your goal is to dodge all guards and make it to the green doorway. Some levels have to doors, be carful which one you chose. Guards have a sort of "sixth sense" and can sense you even when you are not directly in their line of sight. Be careful, and good luck!
My sister and I worked nonstop to put out this game, complete with audio, multiple levels, and a couple tiers of gameplay elements. As such, the file size is not small (~15mb). If you are playing on a web browser, please be patient. It's worth it!
I hope you enjoy PrisonBreak, I think it came out better then expected :)
The music was nice and the voices were hilarious. The concept was great yet the prison guards lines of sight were a little wonky and unforgiving sometimes.
You all have some pretty valid feedback, so thanks! A sensitivity slider is in the works (as in an invert y axis button). Glad you like the voices, I made them but I swear I sound nothing like that :P The power of pitch!
Glad you all like the audio, the little sound bytes were the best I could come up with :P The "restart at beginning" is an attempt to make the relatively short (5 level) game feel much longer. I believe it accomplishes this quite well, force the player to improve their strategy over multiple playthroughs. I also think it gives it a sort of "retro" ultra hard style, but maybe this isn't exactly "fun." Thanks for the feedback!
Comments36
Great work!
Loves the Music <3
Awesome game btw
Really fun, really hard!
I also wish you didn't restart at the very beginning when you die.
That was really fun to play ( and hard ) and i loved the song XD
Nice entry, I worked hard to pass level 3!
Controls are really fidlly though. The entire game resetting is also infuriating, it punished experimentation.
It looks like it can be so much fun, though! If you do release a post-compo, I'd love to play it.