Rise of Evil

by lansiir
Overall★★★★★★★★★★3.07
Fun★★★★★★★★★★3.04
Innovation★★★★★★★★★★2.78
Theme★★★★★★★★★★3.67
Graphics★★★★★★★★★★2.48
Humor★★★★★★★★★★3.67
Mood★★★★★★★★★★2.63
Coolness★★★★★★★★★★52%
Here's oldtopman's latest entry! Another textmode geinus, this one sacrifices gameplay and almost everything else for a humorous adventure through a villain in training. Don't forget the game's marvelous text-sfx and text-music that are certain to earn oldtopman a place on the Grammys next year.

(Also, goats)

On a slightly less jovial tone, thanks for checking out the game! I developed it in about 25 hours (late start) and went on to add every feature that was originally planned (after the first scaling-back).
Rise of Evil was written in C++ with the GNU ncurses. It was also built with my personal ncurses menu library that can be found here: http://github.com/oldtopman/ncurses-menu

Git access to the private server is available on request.
Windows build made with mxe - http://mxe.cc/

screenshot

Comments25

Mava17 Dec 2012, 22:05
Very nice, all that ascii is really impressive every page made me smile :)
BiceMaster
BiceMaster17 Dec 2012, 22:07
Fun theme. Cool ascii graphics :). Had a crash when I attacked the moustasch though.
Rex Peppers
Rex Peppers17 Dec 2012, 22:16
Can't play windows games. :-(
TheSheep
TheSheep17 Dec 2012, 22:27
Very nice and different.
Markavian
Markavian17 Dec 2012, 22:39
Totally legit error message?
Markavian
Markavian17 Dec 2012, 22:41
Ahh... I get it, I played through a second time to confirm. Good work.
oldtopmanauthor18 Dec 2012, 01:41
@BiceMaster:
You might want to check out what exactly that error message actually said. :P

@RexPeppers:
There are some Linux builds too, but if you're on a mac, sorry :/
zenmumbler
zenmumbler18 Dec 2012, 16:59
Funny little story with 2 endings and ASCII-art. The art of ncurses is a dying on so bravo, sir.
SmallDeadGuy18 Dec 2012, 17:03
There is no time for pokemon references!
tumoxep18 Dec 2012, 17:05
Haha, it's awesome.
MaTX
MaTX18 Dec 2012, 17:46
Nice writing :)
Amos Wenger
Amos Wenger19 Dec 2012, 04:27
Ha! Found a bug :) I played around, then decided to turn on moustache, but then was drowned under a sea of "no handler found for: incredibly lame pun" messages.

Or maybe that's all part of the game and it just means I've lost? :) Anyway, I loved the writing, the ascii art, and the references. Good job!
lando walters19 Dec 2012, 05:03
lol! I laughed. Its not much of a game, but its funny XD
<3 totally legit error messages!
xandrew
xandrew19 Dec 2012, 08:04
That was the greatest. It had some laugh-out-loud moments as well as a thrilling story! It's a pity about the crash. I'm sure there are some open source pun libraries floating around that you could use next time.
arch.jslin
arch.jslin19 Dec 2012, 16:35
I'm giving high graphic score for this one!
Hume
Hume20 Dec 2012, 14:00
Bonus marks for an ending that requires ctrl-c.

A+ would play oldtopman games again
VDZ
VDZ21 Dec 2012, 03:25
Not my cup of tea.

Normally I post a wall of text here pointing out flaws and suggesting improvements, but in this case I just don't like the game for what it is. It's the kind of 'LULZ SO RANDOM XD'-ness you frequently see on forums, except in game form, with no story to speak of, no humor other than the 'inherently funny' randomness and a couple of references, and there is no gameplay to speak of to make up for its lack of story, writing quality and humor.

I guess it's kinda harsh, but that's how I see it.
oldtopmanauthor21 Dec 2012, 16:10
@VDZ I made this game for laughs, not inner complexity, but I see what you mean. Not everyone is going to like the game, and I appreciate the review and honesty. Thanks. (yes, for real, no sarcasm)
Norgg
Norgg21 Dec 2012, 16:48
Totally legit comment.
cardboard22 Dec 2012, 02:11
Cool ascii art and some puns that were pretty atrocious but still funny. Also, I played it from a linux terminal so it was more fun. :)
commanderstitch
commanderstitch24 Dec 2012, 19:43
Hilarious. top marks for humor! and theme wasn't bad either, you were very evil as a gamaker and as a gameplayer. I felt villionouous. It was kind of weird that the main character wanted to murder. very, non-hero. The endings blew my mind... Cons would be graphics, gameplay, audio, music, mood, etc. :D
eli
eli3 Jan 2013, 13:21
Aha, aha! The classic punster approach. Well done!
I enjoyed the settings and the dialog a lot. The menus popping up all over really added some nice depth to the system, making it much more substantial. Gameplay could have used more challenge.

(ps thank you for the extremely warm review on my board game. I really appreciate it!!)

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