Sisyphus
SISYPHUS AND THE CURSED DIAMONDS
made in France, by Manu & Wan
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This platformer is about heroes, greed and repentance... and most of all, it's about wondering: Who is the villain, you or you?
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- CONTROLS : You'll figure them out... Except ENTER, that you can hold to skip cutscenes.
- KNOWN ISSUES (only in the Jam version) : Selecting traps sometimes fails. It also has a few glitches, otherwise it should work as intended.
- TECH : Made in HTML5 with CraftyJS and some other cool libraries.
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* 13/05/2016: This recommended version saw its levels and balancing reworked from the ground up. Most bugs and quirks are also fixed. The game is still hard, but more fun to play!
26/04/2014: Note that the original 2012 sources don't work anymore in modern browsers. This version is mostly the same, except we polished some details, and especially upgraded the engine... introducing a few glitches.
made in France, by Manu & Wan
________________________________
This platformer is about heroes, greed and repentance... and most of all, it's about wondering: Who is the villain, you or you?
________________________________
- CONTROLS : You'll figure them out... Except ENTER, that you can hold to skip cutscenes.
- KNOWN ISSUES (only in the Jam version) : Selecting traps sometimes fails. It also has a few glitches, otherwise it should work as intended.
- TECH : Made in HTML5 with CraftyJS and some other cool libraries.
________________________________
* 13/05/2016: This recommended version saw its levels and balancing reworked from the ground up. Most bugs and quirks are also fixed. The game is still hard, but more fun to play!
26/04/2014: Note that the original 2012 sources don't work anymore in modern browsers. This version is mostly the same, except we polished some details, and especially upgraded the engine... introducing a few glitches.







Comments27
I love the music even if it did get a bit repetitive.
The changing traps can be a touch clumsy but thats the only thing I could fault.
Awesome job.
Music was fine (if a bit repetative), graphics were good. Overall it was great, and especially innovative with the basic mechanic.
~Spaceoff
This idea really speaks to me, being a recursive frog and all. ;)
It is a joy to experience true innovation when it comes to new game ideas.
Sometimes the moving feels very glitchy and I ran into traps without my faults (as you mentioned and others mentioned here).
Very good job anyway!
The game could use some sound effects!