Stealth Slime

Stealth Slime

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 2.48
coolness: 0.50
fun: 2.96
graphics: 2.46
humor: 2.24
innovation: 3.08
mood: 2.73
overall: 3.00
theme: 3.41
Submitted as a Jam entry because it wasn't finished in time for the compo. I believe it follows the compo rules otherwise.

This is my first HTML5/JavaScript (CoffeeScript, technically) game so there are a lot of known bugs.

* The music only plays in WebKit browsers (possibly only in Chrome.)
* The music freezes up semi-frequently, especially if you tab away from the game.
* Kills and deaths occur at oddly large distances (a square or two away.)
* The hero does not have a real pathfinding algorithm and will occasionally do things like walk right past you or go on alert repeatedly without moving. He compensates for this by walking through walls once in a while.
Found a bug?
Tell us on Discord