A little experiment where you handle the "behind the scenes" of Tetris game.
There are several things to improve in the next weeks: 1) the gameplay, and a progressive "how to play" in game, 2) speed of pieces/CPU depending how many pieces there are chopped, 3) score (less score for chopping the same tetromino shape several times), 4) music, I didn't have enough time for a good audio mastering, 5) sounds fx, 6) kongregate API
A little experiment where you handle the "behind the scenes" of Tetris game.
There are several things to improve in the next weeks: 1) the gameplay (complex controls), 2) score (less score for chopping the same tetromino shape several times), 3) music, I didn't have enough time for a good audio mastering, 4) sounds fx, 5) kongregate API
I could'n figure how to play, and lost 3 times. The other comments kept me in the game and only then did I discover the use of the ENTER key. You sould had it to the description
There are several things to improve in the next weeks:
1) the gameplay (complex controls),
2) score (less score for chopping the same tetromino shape several times),
3) music, I didn't have enough time for a good audio mastering,
4) sounds fx,
5) kongregate API