
The Maze of Evil
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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(may not load correctly).
The Maze of Evil
Once a great hero got hit by a rock from the skys. 'The Light has choosen me!' - he thought, I'm not kidding! This sucker went and find his destination, your hidden maze. Being a good host you have immediately started the elimination operation.
RULES:
You have your XP flowing. Whit that, you can buy traps and monsters from the bottom right corner of the screen by clicking on the green bars under the item you whis for. Select the item by clicking on it in the red area.
Once the item is selected - and you have at least one of the kind then you can place it in the maze.
While time flies sometimes potions appear in the maze - this is why you have built it in the first place. The hero can pick those up and use them to fully heal him self. You don't know how many he got because you don't see in his pocket ofcourse.
Your monsters are start wandering as soon as they are placed and can wander into your traps - be wise. Traps are disarmed as soon as something walks into them. Multiple enemies can attack the hero at once and they can overpower him while he only can attack one at once.
You can estimate the heroes health by the amount of red on him.
Now you know everything. Kill that intruder!
P.s.: There is a goat and a unicorn reference in there somewhere. Who finds them first?
P.p.s: I've only 20 hours work in this project so sorry for no proper gfx. If you like the idea I consider finishing and expading it.
Once a great hero got hit by a rock from the skys. 'The Light has choosen me!' - he thought, I'm not kidding! This sucker went and find his destination, your hidden maze. Being a good host you have immediately started the elimination operation.
RULES:
You have your XP flowing. Whit that, you can buy traps and monsters from the bottom right corner of the screen by clicking on the green bars under the item you whis for. Select the item by clicking on it in the red area.
Once the item is selected - and you have at least one of the kind then you can place it in the maze.
While time flies sometimes potions appear in the maze - this is why you have built it in the first place. The hero can pick those up and use them to fully heal him self. You don't know how many he got because you don't see in his pocket ofcourse.
Your monsters are start wandering as soon as they are placed and can wander into your traps - be wise. Traps are disarmed as soon as something walks into them. Multiple enemies can attack the hero at once and they can overpower him while he only can attack one at once.
You can estimate the heroes health by the amount of red on him.
Now you know everything. Kill that intruder!
P.s.: There is a goat and a unicorn reference in there somewhere. Who finds them first?
P.p.s: I've only 20 hours work in this project so sorry for no proper gfx. If you like the idea I consider finishing and expading it.