Ludum Dare #25compo
THE PRINCESS IS MINE
::::::::Story::::::::
You are the most evil villain and king of the goblins named Grakkor. Just a few hours ago you kidnapped the princess. Too bad that the King knows you very well ... and where your dungeon is located
He has send 9 Armies to bring his daughter safely back.
And that is exactly what you have to prevent. I mean it's YOUR princess, right? Exactly!
You have 3 loyal minions that will fight for you until the end. Defeat all 9 Armies and the princess will be yours. You lose the princess if the knights can free her or if all your minions are dead. Good luck!
::::::::Game Instructions:::::::::
(Hint: There is a instruction menu on the titlescreen)
- Select a minion by clicking on it
- Move the minion by clicking on the destination
- Fight your opponents by standing next to them
- Pick up upgrades by standing next to them
- The princess is located at the center of the map, protect her!
IMPORTANT: You don't have to intercept the enemies. They have a 2 tile wide radius. If your minion is within that radius they will automaticly attack you. You could say that they have the ability to attract them.
Update:
Since someone was asking what the upgrades do: The "shield" upgrade increases your maximum health. The "sword" upgrade increases your damage. The hearts just heal you :)
::::::::Development Info::::::::
The tools i've used:
- Language: Java
- OS: Linux (Ubuntu)
- IDE: Eclipse
- Libraries: Libgdx, libgdx-contribs
- Audio: as3sfxr, Sunvox, Audacity
- Graphics: Gimp, Google Web Fonts
- Total time spent (break, sleeping included): ~ 43 hours
- This was my 4th Ludum Dare Compo
Thanks for playing :D
::::::::UPDATE:::::::::
Added new platforms Web (Java Applet) and Android (.apk). If you want to play it as intended use the desktop version (first link). You can maximize the window and that makes it easier to play.
Timelapse now available! :)
You are the most evil villain and king of the goblins named Grakkor. Just a few hours ago you kidnapped the princess. Too bad that the King knows you very well ... and where your dungeon is located
He has send 9 Armies to bring his daughter safely back.
And that is exactly what you have to prevent. I mean it's YOUR princess, right? Exactly!
You have 3 loyal minions that will fight for you until the end. Defeat all 9 Armies and the princess will be yours. You lose the princess if the knights can free her or if all your minions are dead. Good luck!
::::::::Game Instructions:::::::::
(Hint: There is a instruction menu on the titlescreen)
- Select a minion by clicking on it
- Move the minion by clicking on the destination
- Fight your opponents by standing next to them
- Pick up upgrades by standing next to them
- The princess is located at the center of the map, protect her!
IMPORTANT: You don't have to intercept the enemies. They have a 2 tile wide radius. If your minion is within that radius they will automaticly attack you. You could say that they have the ability to attract them.
Update:
Since someone was asking what the upgrades do: The "shield" upgrade increases your maximum health. The "sword" upgrade increases your damage. The hearts just heal you :)
::::::::Development Info::::::::
The tools i've used:
- Language: Java
- OS: Linux (Ubuntu)
- IDE: Eclipse
- Libraries: Libgdx, libgdx-contribs
- Audio: as3sfxr, Sunvox, Audacity
- Graphics: Gimp, Google Web Fonts
- Total time spent (break, sleeping included): ~ 43 hours
- This was my 4th Ludum Dare Compo
Thanks for playing :D
::::::::UPDATE:::::::::
Added new platforms Web (Java Applet) and Android (.apk). If you want to play it as intended use the desktop version (first link). You can maximize the window and that makes it easier to play.
Timelapse now available! :)
Comments56
jahlgren17 Dec 2012, 16:25
Good game. The difficulty could have been more linear

emveyh17 Dec 2012, 17:20
@jahlgren Thanks for playing :) I've spent a long time trying to balance it. I thought it would be good if the game starts easy and becomes harder the further you get. Besides that, the difficulty depents heavily on the upgrades that spawn / you pick up. The idea behind that was that there is a reason to move around. Before I've implemented the upgrades you could basicly just stand near to the princess and that was too boring :)

Edocentrique17 Dec 2012, 17:23
A little bit old school and good, i like it
CMaster17 Dec 2012, 17:24
Pretty good, quite creepy feeling

Vennril17 Dec 2012, 17:28
Neat gameplay and great atmosphere. I really liked the oldschool CRT look too. Well done! :)
Birchmountain17 Dec 2012, 17:55
I really like the art style, i get the feeling i'm looking through a surveillance camera. The pathfinding isn't that great, one of my minions just ran away and ultimately cost me the game! D:
Still a great game and a neat concept!
Still a great game and a neat concept!

emveyh17 Dec 2012, 18:14
@Birchmountain Sorry about that :( yeah the pathfinding is really not that great, it was quite hard to implement that in such short time. If your minion is still selected, it helps to just click again on the destination tile. That will update his path. Anyways, thanks for playing :)

jhrrsn17 Dec 2012, 18:36
Crashes under Mac OSX 10.8.2 with Java 7 :(


Spierek17 Dec 2012, 19:22
Amazing execution. Loved the variety of enemy sprites, that 8-bit CRT filter and those hilarious taunts thrown by "the king of all evil". My only complaint is with the controls (allowing you to switch between minions using 1,2,3 would've been much easier), other than that - just wow.
krutech17 Dec 2012, 22:52
I like the rogue like TD ish like gameplay. Nice graphics aswell.
pereubu17 Dec 2012, 23:38
one of the best game i've played so far, don't know what to say except i want more levels naow D:
ilo17 Dec 2012, 23:50
It looks great and the design is really quite elegant!
voidstar6917 Dec 2012, 23:58
Android version works well and is fun. Well done for a good game, and for porting it so quickly.
Dark Acre Jack18 Dec 2012, 17:07
Very impressive. I can see a lot of potential for an expanded version of this.

atrodo18 Dec 2012, 17:12
I really enjoyed playing this game, it was very well done. I wish I could tell what effect the shield and sword powerups did. But very well executed.

pighead1018 Dec 2012, 18:03
Some bugs screwed the game several times for me, my minions got stuck and couldn't move and pathfinding made them walk from one place to another. Otherwise, fun game.
Harrk18 Dec 2012, 21:09
I really enjoyed this, it had a nice challenge to it and I ended up playing it a couple of times. Really nice job you've done on this!

dalbinblue18 Dec 2012, 21:10
Really good solid game, quite fun. Is there any difference in the heroes that come to attack. Didn't really notice, but I was wondering if there were any different patterns that that may affect strategy.
Ed Okonik18 Dec 2012, 21:12
Awesome

AdventureIslands18 Dec 2012, 22:00
Nice graphical look, this was quite fun until it suddenly until the game window went all white, did the java applet broke? well, anyway, good job with the game!
soy_yuma18 Dec 2012, 22:32
I enjoyed it a lot! But as @AdventureIsland says it broke on wave 9/9 (:'<) Nevertheless, the graphics are neat, the game is fun, and I'm happy to have played it!

vrav19 Dec 2012, 01:39
Micromanagement at its finest! Great job, had a lot of fun. Beat it on the second or third attempt. The old orc with the moustache is pretty funny, too.
Christina Antoinette Neofotistou19 Dec 2012, 04:19
Awesome! Presentation is fantastic, way to go!!! Top marks on everything
Christina Antoinette Neofotistou19 Dec 2012, 04:20
Also: I love it that there were female heroes in the game, most people forget about that. Thanks!!!
GeorgeBroussard19 Dec 2012, 09:56
Fun. Polished. Enjoyed it.
wzl19 Dec 2012, 12:20
Thats a nice game. I chuckled when mario came to save the princess :D
The pathing seems broken and the unit interaction seems to bug out more often than not. I'd love to see more gameplay variety, like laying traps or building mazes, maybe creating more units. PostCompo version? :D
Also I love the telly overlay.
Minireview: http://ldmr.wzl.vg/#emveyh
The pathing seems broken and the unit interaction seems to bug out more often than not. I'd love to see more gameplay variety, like laying traps or building mazes, maybe creating more units. PostCompo version? :D
Also I love the telly overlay.
Minireview: http://ldmr.wzl.vg/#emveyh

monomanio19 Dec 2012, 13:18
Amazing art!


h8urf819 Dec 2012, 20:02
Fun game to play!
Was pretty astonishing to see you coding this, next to me.
Hope we can do this again!
Was pretty astonishing to see you coding this, next to me.
Hope we can do this again!

Ludonaut20 Dec 2012, 22:13
Good idea, well executed. Love the atmosphere.
Niavlys21 Dec 2012, 12:40
It turned out to be challenging and fun, I liked it! I had to use the pinky in order to click the right place (I'm playing on Android), though, but I'll try again with a stylus :)
Niavlys21 Dec 2012, 12:41
(not sure stylus is the correct word, but I hope you see what I mean
Niavlys21 Dec 2012, 12:43
)
Great audio and graphics too!
Sorry for the triple comment.
Great audio and graphics too!
Sorry for the triple comment.

caranha21 Dec 2012, 13:39
This game is incredibly fun! I loved it!
The graphics are simple and to the point, they work very well. It would be interesting if there was some indication of what upgrades a minion had. Or are the upgrades applied to all minions? After a while I lost track of which minion had which upgrade.
The movement is very smooth. Although I found some bugs: once two of my minions got stuck and wouldn't move. Other times the minions or enemies would jerk around.
The music works very well! It could get boring if the game was longer, but it was the right length. The ending screens are also OK.
Loved the little cameos of the enemies.
Thanks for recommending this game to me :-D
The graphics are simple and to the point, they work very well. It would be interesting if there was some indication of what upgrades a minion had. Or are the upgrades applied to all minions? After a while I lost track of which minion had which upgrade.
The movement is very smooth. Although I found some bugs: once two of my minions got stuck and wouldn't move. Other times the minions or enemies would jerk around.
The music works very well! It could get boring if the game was longer, but it was the right length. The ending screens are also OK.
Loved the little cameos of the enemies.
Thanks for recommending this game to me :-D

caranha21 Dec 2012, 13:41
Oh, one extra comment - you should name your .jar file something other than LD25.jar! Imagine if everyone tried to use the same name? ;-) Name it "yourgamename.jar" or something instead :-)
Cheers,
Cheers,



lekochen23 Dec 2012, 15:48
Decent pixel art, great music with well-polished game balance. Very enjoyable, love it.
Xavier23 Dec 2012, 18:10
Good job! nice graphics and music background.

Deril24 Dec 2012, 10:39
Nice art! Did you draw it yourself? or just painted over oryx sprites?

emveyh24 Dec 2012, 11:30
@Deril of course i've drawn them by myself. I know that they look like the oryx ones, but that was not really intentional. I wanted to use 16x16 sprites, but since they take more time to draw, I've decided to go for 8x8 sprites. I'll upload the timelapse within the next few days, so you can see that i have NOT painted over the oryx sprites or something like that.

Dir3kt24 Dec 2012, 11:47
Very good entry was lot of fun to play :)
Looking forward a post compo version :D
Looking forward a post compo version :D
Hatscat24 Dec 2012, 12:29
Nice! well done

Deril24 Dec 2012, 13:47
Cool! I cant really draw... and making compelling game with squares is quite challenging...
Your game play is nice too.
Good job!
Your game play is nice too.
Good job!

kibertoad24 Dec 2012, 17:32
Solid entry, enjoyed playing it, even though it didn't have any special twists.

recursive frog24 Dec 2012, 20:10
This was pretty fun on my Transformer Prime. :) It did crash at about wave 8, and it started losing track of who I had touched, but it was still a fun game.
Falkreon27 Dec 2012, 01:59
One of my minions got hit with the knockback effect, which pushed him *through* the princess, and he got stuck on the opposite side. After that I could select him but not move him. Controls are tight, just needs one or two bugfixes to round out this delightful and hilarious game.
Team Superfluid27 Dec 2012, 17:17
A superb entry! Really strong presentation style, absolutely love the big pixels and filter effects. The retro style and pop culture references really sell the game. The controls are slick and the realtime nature creates some interesting dynamics. Some compelling reason to move away from the centre a bit more would have been good .. perhaps some alternative weapons etc, but tbh the amount of content and polish for 48h is extremely impressive as is.

emveyh28 Dec 2012, 20:59
The timelapse is now available: http://www.youtube.com/watch?v=HSN4f8pHdpk . Thank you for playing :)

saampahlavan29 Dec 2012, 22:17
pretty nice. like the screen effect over the game

csanyk1 Jan 2013, 06:59
Very Zeldesque:) I liked it.

Gornova4 Jan 2013, 22:18
really nice atmosphere, well done in average!

KevinWorkman5 Jan 2013, 04:41
I really liked this game! Pretty perfect: good visuals, well balanced, and actually fun to play. Great job. It wouldn't surprise me to see you on the leaderboards.
By they way, if you're looking for a better host than dropbox, you might check out the free Java hosting I offer at http://StaticVoidGames.com. We just added Android support too!
By they way, if you're looking for a better host than dropbox, you might check out the free Java hosting I offer at http://StaticVoidGames.com. We just added Android support too!








I don't like tactical game, but your game is good=)