Trip of Doom

Overall★★★★★★★★★★3.76
Fun★★★★★★★★★★3.59
Innovation★★★★★★★★★★3.25
Theme★★★★★★★★★★3.95
Graphics★★★★★★★★★★4.14
Audio★★★★★★★★★★2.58
Humor★★★★★★★★★★2.94
Mood★★★★★★★★★★2.91
Coolness★★★★★★★★★★57%
The citizens are fed up with their boring lives. While they're all on a cruse, you want to do them a favor and destroy their homes, which would give them the joy of variety. Unfortunately the military doesn't like change, so they'll shoot you with their artillery as soon as they notice your wonderful plan.

Controls:

Movement: WASD
Fire you laser: Left mouse button / CTRL
Jump: Space

(of course you can configure that yourself)

Sometimes jumping doesn't work... I have no idea why this happens, but lets just say it is totally intentional.

Additional Gameplay Info:
Although I'm quite sure you will sooner or later notice that stuff yourself, but here are some background infos for the gameplay:

If you destroy stuff the robot will become faster, but it will also cause more artillery shots. If you stop destroying things you will become slower again, but the artillery shots will continue.
On top of being faster you will only do more damage, including the laser.

The green light indicates that you can jump again.
The red light gives you a rough measurement of your current "rage" level.

Nearly everything can be destroyed. (including the skyscrapers, but not the walls.. they are the boundary of the map)

Here is a link to the build folder. I didn't have place for all the build options... unity is awesome!

https://www.dropbox.com/sh/amocst9g4e21usq/jOOne7jZXN/Trip%20of%20Doom

Comments27

GIB3D
GIB3D17 Dec 2012, 02:15
Nicely done!
timtipgames
timtipgames17 Dec 2012, 03:21
I really like the composition of your 3d-assets with the cell-shading look. I wish there were more explosions (har har) and some kind of goal or meta-business. The feedback on when you can jump again and what your "rage-level" is, was so subtle that I didn't even realize that something is changing ;) Nevertheless, nice work.
Nonakesh
Nonakeshauthor17 Dec 2012, 03:56
Thanks! Now the main feedback for the "rage-level" is of course the speed of the character and the damage increase... the jump reload-thing is the green flash of light.

It was more a experiment to make a game without a GUI (but still some information for the user)
Follett17 Dec 2012, 04:32
hahah that was awesome. Ripping buildings in half is really fun!
apeandskate
apeandskate17 Dec 2012, 06:22
Well done, cool game, lasers are always nice :)
amassingham17 Dec 2012, 07:36
I tell you what, stomping through fences is immensely satisfying!
Skyshifter17 Dec 2012, 08:03
Nicely done, to be sure, but adding some music into it would be nice
NuSan
NuSan17 Dec 2012, 09:04
I like been a robot and destroy everything ! Great graphics style. One thing you coul add is an "achievment" system where every score step display a funny message, so everyone will want to see them all by flattening the entire world.
Xheis17 Dec 2012, 09:57
Loved this game, quite a lot. 3/5 stars overall, and a few 5/5's :) Great work, and great entry!
Nonakesh
Nonakeshauthor17 Dec 2012, 10:31
@Skyshifter Yeah I know... I even had about two hours left for the soundtrack, but I was just too tired to think of something that would fit to the game.

@NuSan That's a great idea! Maybe I'll add it to the game... and a online highscore list as well...

@peggiosoft you got hit by the artillery!
ParaPup17 Dec 2012, 11:08
Pew Pew Pew I liked this ^.^
bentog17 Dec 2012, 13:32
Wow, awesome game. Just thinking that you had to do the robot's model and animation, the model for everything... Really great!
CoffeeOnimal
CoffeeOnimal17 Dec 2012, 13:34
I liked it. The only thing I found irritating was the slowness of the robot.
Nonakesh
Nonakeshauthor17 Dec 2012, 13:38
@bentog The robot and its animations was the thing I spent the most time on... Almost the entire first day. It is also the first time I made a animated character for a game, so I'm really glad that you noticed the work behind it!

@CoffeeOnimal You become MUCH faster if you destroy a lot of stuff in a short time.
BlockBrains17 Dec 2012, 15:17
At first I was like, well, I guess this is nice...and then I did a front flip against a car! aww yeah! :D
jayhC17 Dec 2012, 15:19
Really funny game and nicely implemented. I had fun playing it. And I played longer then most of the other games.
Edocentrique
Edocentrique17 Dec 2012, 15:39
Really good job ! In my opinion it just miss a background music, and some people screaming around !
Cthu
Cthu17 Dec 2012, 17:12
Nice looking game, snappy controls, had fun.
Pixelbear
Pixelbear17 Dec 2012, 21:48
Wow, sweet game! It was highly entertaining to go stomping around the city. Good job!
juaxix17 Dec 2012, 22:13
Almost 5/5 :D
I feel like Tetsuo in Akira hahahaha
You did a great job m8
gesangbaer17 Dec 2012, 22:24
awesomesauce. I've always wanted to do that. Thanks!!!
filtoid17 Dec 2012, 23:06
I really like this - if it had had a "win" condition that would've been perfect but knocking all that stuff over was really fun - thanks :)
WiseGAMER
WiseGAMER18 Dec 2012, 00:42
The best tell now ... needs only goals and a story
Codexus
Codexus18 Dec 2012, 23:07
Nice abuse of the physics engine. The robot is pretty cool and the animations are quite good.
SamoojaMies22 Dec 2012, 18:12
Nice job with animations and models. Good job!

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