On a never ending quest to find more victims to draw blood from you search for shelters in VampVille. Word of caution: sun lotion not included.. so spend you steps wisely durring daytime. Happy sucking.
This game can't be run because main.py is missing. You should probably try to at least package the entire "Python27" folder with your project and create a .bat file that will run it. I had to do this for my game, unfortunately, because I couldn't get pyOpenGL to pack correctly with py2exe.
Traceback (most recent call last): File "main.py", line 6, in <module> import baseGame File "/Users//Desktop/ld rating/LudumDare-master/ChaosOfTheWorld/src/core/baseGame.py", line 7, in <module> import pygame ImportError: No module named pygame
@all Sorry.. I had troubles creating some binary out of it. :| @MarekkPie ..true.. we totally underestimated our time limit. It was a great experience after all. :) @Graf_Grun ..thank you for the hint.. I will have a look at that tool. @Joncom Thank you.. colored pencils do have their own flavor. ;)
Managed to get this running, would have been nice to have a packaged version though. Quite like the concept, though some of the maps generated seem to have been extremely hard to find my way to one shelter from the other.
I get the feeling that it was a good underlying idea, but the final product lacked some essentials.
I don't like the fact that you start the game without being able to see ANYTHING and that you had no idea what to do or where you need to go. I repeatedly ended up wandering around aimlessly until I died without having made any progress.
Once I managed to find two torches and some tile which seemed to reveal my surroundings, but I still had no idea what to do from there.
Finally I couldn't really figure out which tiles represented what. At first I thought that the dark gray ones were some kind of wall or something, but it turned out you can freely walk over them, so now I'm thinking they are a path? Red ones can not be traversed however. What are they?
Also, the menu is sort of half-way outside the screen on my machine. Perhaps due to resolution or my second monitor.
Comments18
File "main.py", line 6, in <module>
import baseGame
File "/Users//Desktop/ld rating/LudumDare-master/ChaosOfTheWorld/src/core/baseGame.py", line 7, in <module>
import pygame
ImportError: No module named pygame
http://cx-freeze.sourceforge.net/
Dependencies I needed on Fedora: yum install pygame PyOpenGL
@MarekkPie ..true.. we totally underestimated our time limit.
It was a great experience after all. :)
@Graf_Grun ..thank you for the hint.. I will have a look at that tool.
@Joncom Thank you.. colored pencils do have their own flavor. ;)
I don't like the fact that you start the game without being able to see ANYTHING and that you had no idea what to do or where you need to go. I repeatedly ended up wandering around aimlessly until I died without having made any progress.
Once I managed to find two torches and some tile which seemed to reveal my surroundings, but I still had no idea what to do from there.
Finally I couldn't really figure out which tiles represented what. At first I thought that the dark gray ones were some kind of wall or something, but it turned out you can freely walk over them, so now I'm thinking they are a path? Red ones can not be traversed however. What are they?
Also, the menu is sort of half-way outside the screen on my machine. Perhaps due to resolution or my second monitor.
Running the game wasn't a problem tho. :)