VampVille

by eraldo
Overall★★★★★★★★★★2.07
Fun★★★★★★★★★★2.07
Innovation★★★★★★★★★★2.36
Theme★★★★★★★★★★2.64
Graphics★★★★★★★★★★2.40
Humor★★★★★★★★★★1.50
Mood★★★★★★★★★★2.50
Coolness★★★★★★★★★★46%
On a never ending quest to find more victims to draw blood from you search for shelters in VampVille.
Word of caution: sun lotion not included.. so spend you steps wisely durring daytime. Happy sucking.

screenshot

Comments18

Joncom18 Dec 2012, 19:45
I enjoyed your choice of color in the game. Very pastel.
raubana19 Dec 2012, 01:43
This game can't be run because main.py is missing. You should probably try to at least package the entire "Python27" folder with your project and create a .bat file that will run it. I had to do this for my game, unfortunately, because I couldn't get pyOpenGL to pack correctly with py2exe.
Saisaith19 Dec 2012, 01:44
Easy on the eyes!
ripter19 Dec 2012, 02:42
Traceback (most recent call last):
File "main.py", line 6, in <module>
import baseGame
File "/Users//Desktop/ld rating/LudumDare-master/ChaosOfTheWorld/src/core/baseGame.py", line 7, in <module>
import pygame
ImportError: No module named pygame
Amos Wenger
Amos Wenger19 Dec 2012, 03:52
A package for Windows at least would be nice. I wanted to test it but I'm not going to install all the dependencies by hand :(
ahnt
ahnt19 Dec 2012, 12:27
Only the Source code?
TDRGames
TDRGames19 Dec 2012, 13:32
Unpolished but I love the limited visibility stumbling-in-the-dark concept. Please port this to HTML5 Canvas and finish it! :)

Dependencies I needed on Fedora: yum install pygame PyOpenGL
Rex Peppers
Rex Peppers19 Dec 2012, 13:44
Only included the source? No playable version?
radmars
radmars19 Dec 2012, 17:47
Not playable? Just source?
MarekkPie
MarekkPie20 Dec 2012, 20:32
The game seems contingent on you randomly finding objects to help you along the way, with no real guidance on how to survive. Not very fun.
eraldoauthor21 Dec 2012, 04:21
@all Sorry.. I had troubles creating some binary out of it. :|
@MarekkPie ..true.. we totally underestimated our time limit.
It was a great experience after all. :)
@Graf_Grun ..thank you for the hint.. I will have a look at that tool.
@Joncom Thank you.. colored pencils do have their own flavor. ;)
lorancou
lorancou21 Dec 2012, 09:26
Source only... Can't you try to make a Windows package now that the dust has settled? See @raubana's comment.
dek
dek21 Dec 2012, 11:35
I also like the color choice, looks smooth.
SiENcE21 Dec 2012, 16:16
Please provide and executable game.
Norgg
Norgg21 Dec 2012, 16:27
Managed to get this running, would have been nice to have a packaged version though. Quite like the concept, though some of the maps generated seem to have been extremely hard to find my way to one shelter from the other.
sclark39
sclark3921 Dec 2012, 16:35
I'd love to try this, but no Windows exe? :(
Jiddo23 Dec 2012, 11:15
I get the feeling that it was a good underlying idea, but the final product lacked some essentials.

I don't like the fact that you start the game without being able to see ANYTHING and that you had no idea what to do or where you need to go. I repeatedly ended up wandering around aimlessly until I died without having made any progress.

Once I managed to find two torches and some tile which seemed to reveal my surroundings, but I still had no idea what to do from there.

Finally I couldn't really figure out which tiles represented what. At first I thought that the dark gray ones were some kind of wall or something, but it turned out you can freely walk over them, so now I'm thinking they are a path? Red ones can not be traversed however. What are they?

Also, the menu is sort of half-way outside the screen on my machine. Perhaps due to resolution or my second monitor.

Running the game wasn't a problem tho. :)
Found a bug?
Tell us on Discord