That's one powerful cat! Pro: Lots of fun! I like the controls. Con: Too short - i want more fun. Also took a while to find and click the first button i needed to push.
hey, I liked your game. It was short, but funny. Sound would have been nice, but I cant really say much as my game diddnt have music either. I would have liked more content though. For what it is, its well done, but I think that it might have been better suited as a fast paced mini game inside another game.
At first I thought the sound was the cat purring lol. pretty good overall, would have been more challenging if the satellites didn't have a constant orbit.
Haha, great artwork. Love the dual-handed petting. The game itself is a bit too easy, though -- would've loved a bit of a challenge. Literal, but clever take on the theme.
It is REALLY hard to hit those buttons. I sat at the "press big button to start" screen for way too long trying to press it. I wish it would just do whatever I'm closest to when I click rather than needing to be directly over it. Cool idea, great audio, effective graphics.
Cool. I get what you were going for here but I lack the patience for the control setup. Very nice aesthetic.
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dtConfect17 Dec 2012, 19:52
How creative. I loved petting the cat to charge the laser, and I liked how he used two hands to push buttons. Might have been nicer if the buttons for up and down were closer to the ones for left and right though.
Damn, that was awesome! Love the control scheme - it felt very fluid. Sometimes I found it a little difficult to press the buttons, since the finger wasn't quite in the right place. Very easy to get the hang of. Loved it. :)
Solid idea! Loved that you teach the player how to stroke the cat before starting. Wish you'd put the movement controls on WASD or arrows, then you just manage that and petting the cat and click to fire. Could be a lot of fun with some attack on you and shooting ground targets as well. Lot of fun potential. Really like the universal Bond villain vibe.
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raarlac17 Dec 2012, 23:27
Pet, kill bitches, pet, kill bitches, pet, loved it.
I really liked the way I was controlling two hands with one mouse. That worked far more intuitively than I though it possibly could. Nice graphics and sound too!
Hell yes! I loved this simple short game. Petting the cat is a great mechanic, and chasing the satellites down this way is a nice little challenge. Full points for mood and graphics!
I think this is right now the game that made me feel the most villian in a classic way :) The game was too short, I just sat petting the cat during some time :P I think you have a really nice interface to develop a little managing game. The virtual interface (aka the hands) move really nicely with mouse movement. Sound and graphics really good. I liked the mix of fast interface like mouse, with a old game boy looking graphics (giving the palete of colours).
I think it was actually a good thing the game had no music. Great graphics, really enjoyable even though it's short, and it's incredibly charming. Great job!
This brought back fond memories of Inspector Gadget. :D
The control scheme didn't work out too well for me (I used a mouse), but I have a feeling it would work much better on a tablet. Especially the cat cuddling ^_^
It's just hard to understand that the top of your finger must be exactly under a button to be able to press it. A button won't be pressed if you're not correclty aligned, even if the Villain is playing the "pointing my finger" animation.
Hey guys, thanks once again for all your comments.
Original idea was to add few mini-games in Villain OS menu, but it was my first LD and I had big problems with time management (especially on first day), so the game has turned very short and controls are not really perfect.
Don't know when exactly, but there definitely will be post-compo version with bunch of improvements.
It's good and the cat-pet-laughter-charge mechanism is cool. Wasn't sure if something was happen going to happen at some point to the earth or those satellites.
The cat is really cool LOL XD i liked the game, it was kinda hard to control the aim but all of the enemies just came to the aim real soon so it was nice XD Good job!
Love the interface and the visual style. But definitely needs expanded gameplay. Here's a tip, embed your swf file into a html page, then you can centre it and have it sit nicely on a dark background.
I love the concept! This is easily one of the most unique approaches to the theme I've seen so far. The controls are a little weird and it seemed too easy, but other than that, great work.
Cool concept. Petting the cat was great. Actually taking out the enemy ships was a matter of just waiting for them to cross into the line of fire. A bit more challenge would be awesome.
I like that you need to pet the cat to laugh maniacally and charge your laser. Though, if the world is destroyed by the laser, wouldn't the villain be destroyed too? (and his cat)
Excellent work. A little hard to hit the buttons, but loved the control scheme. At first I didn't realize I needed to hold the mouse down to pet the kitty, so I was just shaking my mouse over the top of him.
Hahaha :) The cat stuff is brilliant ! And the controls very fun, even if i finished to center the target plot in the middle of earth and wait. A game that will turn you into Blofeld (the greatest villain of James Bond) :)
My first all-five star rating for this LD. Love the controls, the sounds... I mean, come on, blasting a satellite then chuckling evilly while I pet my cat? Awesome!
GREAT JOB SIR! Reminds me Inspector Gadget ^^ And Enviro-Bear in the Gameplay It deserves to become a full lenght game (even if it's WAY good enough for 48h)
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Cake&Code30 Dec 2012, 01:53
Cute interface! I love the graphics work you did for this. I think keyboard controls could've helped, since I had to snipe the buttons a lot of the times. Great work! :)
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DDRKirby(ISQ)30 Dec 2012, 11:50
So great, excellent take on the theme, if a little short.
"Your doomsday weapon is powered by your evil laugh" DONE, theme, fun and humor 5 stars. The hands following the mouse is neat if a little clunky at times, aiming at the satelite things is just tricky enough to give you something to do while you laugh at how funny the idea is.
Love the laugh, love the aesthetic, love the concept. The only problem I have with it is it's a little on the short side, but the experience was still awesome.
This is utterly, ridiculously brilliant. The only thing I can say was less than fun was the positiioning of the buttons and the difficulty of controling the two hands. As a concept, it's really marvelous.
Loved the idea of petting the cat for empowering the weapon! The aiming controls are a bit unconfortable, but if you manage to get to a certain point, you can just recharge the weapon and fire.
Also, a cool touch would have been a "pressing" animation for the finger. Even a single frame one would have given it a nicer feeling.
Comments144
Pro: Lots of fun! I like the controls.
Con: Too short - i want more fun. Also took a while to find and click the first button i needed to push.
pretty good overall, would have been more challenging if the satellites didn't have a constant orbit.
Love the cat!
I also like how the mouse movement and hand movement worked together.
MWHAHAHAHA!
I loved the animation/interaction of the hands on the control panel
The controls feel like some sort of ill-conceived contraption out of an Austin Powers movie... so not fun it's funny, I guess?
The control scheme didn't work out too well for me (I used a mouse), but I have a feeling it would work much better on a tablet. Especially the cat cuddling ^_^
Anyway, it's fun. Short for sure, but fun!
It's just hard to understand that the top of your finger must be exactly under a button to be able to press it.
A button won't be pressed if you're not correclty aligned, even if the Villain is playing the "pointing my finger" animation.
Original idea was to add few mini-games in Villain OS menu, but it was my first LD and I had big problems with time management (especially on first day), so the game has turned very short and controls are not really perfect.
Don't know when exactly, but there definitely will be post-compo version with bunch of improvements.
Charging the weapon is caressing the cat is humor lol.
Good idea to play a villain this way :p
Here's a tip, embed your swf file into a html page, then you can centre it and have it sit nicely on a dark background.
The cat and the evil laugh really makes us a villain.
Good job !
Great idea and well done, but a little bit too short
P.S. Greetings from Omsk Ludum Dare! ;)
Reminded me of Enviro Bear 2000.
Reminds me Inspector Gadget ^^
And Enviro-Bear in the Gameplay
It deserves to become a full lenght game (even if it's WAY good enough for 48h)
The hands following the mouse is neat if a little clunky at times, aiming at the satelite things is just tricky enough to give you something to do while you laugh at how funny the idea is.
Also, a cool touch would have been a "pressing" animation for the finger. Even a single frame one would have given it a nicer feeling.