You are the Villain... or not!
This is our third time in the competition, and we reached a record making this game in less than 7 hours. =D
Hope you all enjoy.
Team:
Gustavo Silva dos Santos
Pablo Alexandre Salgado Nascimento
Hope you all enjoy.
Team:
Gustavo Silva dos Santos
Pablo Alexandre Salgado Nascimento
Comments9
jujule19 Dec 2012, 10:52
There are not enough crates generated. I had a run with only 1 crate !
Also, jumping all the time sometimes make you go forward. Bug or feature ?
Also, jumping all the time sometimes make you go forward. Bug or feature ?

stigmawall20 Dec 2012, 01:29
@jujule i think it's feature.
If you're not jump, they reach you, even if you're just run, you lose speed at time. A good idea, actually.
If you're not jump, they reach you, even if you're just run, you lose speed at time. A good idea, actually.
brantkings20 Dec 2012, 06:34
It seems it's like ski free, youre doomed from the start. Well for 7 hours its a VERY GOOD GAME, and congratulations.
Boiúna22 Dec 2012, 20:23
Thanks everyone for the compliments and feedback, it's very important to us. Actually the jump really is a feature, stigmawall is right.
Bullseye884122 Dec 2012, 20:55
Hmm. I can't help but feel that you could have done just a little more within the 7 hrs. It's a nice start, but I'd really like to see more in it.
pereubu22 Dec 2012, 23:27
nice job for such a short time, i think adding a scrolling background ( with different speeds for the layers ) would have added a lot more rythm during the game :3
cwilloughby22 Dec 2012, 23:28
Good start. Wasn't sure why I was losing pace to villagers while just running. Would love to see them jump properly. Needs more gameplay elements. Add some audio.
DeathBySnail22 Dec 2012, 23:29
It's zombie hurdles :D
That was quite fun for a 7 hour job. Felt the zombie was only making it hard for himself; the townsfolk seemed to just run past the crates!
That was quite fun for a 7 hour job. Felt the zombie was only making it hard for himself; the townsfolk seemed to just run past the crates!





would love to see a post-comp version with finesse like auto-restart on death, and the antagonists jumping properly too, and innocent bystanders on platforms that you have to jump too and then they follow you too etc.