Zombie Commander

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 1.85
coolness: 0.30
fun: 2.15
graphics: 2.92
innovation: 3.31
mood: 2.67
overall: 2.69
theme: 3.54
Zombie Commander is a game that is sort of like Atom Zombie Smasher, but in reverse and with a bit of a twist.

It is in reverse because you are creating the zombies to try to infect the city, and the twist is that instead of avoiding military, you must dodge missiles from the sky!

I really wish I had more time to make a real instructions menu, but because I don't, this is it...

Instructions:

Select which type of zombie you wish to spawn.

-Standard Zombies cost 1ZP (ZedPoint)

-Fast Zombies cost 4ZP

-Explosive Zombies cost 2ZP

Once you have selected a zombie, you can then select a location to spawn them.

You command around zombies by right clicking anywhere, they will all head toward this point.

You can spawn any amount of zombies, so long as you have the ZP to support it.

You gain ZP and Points by infecting civilians.

Points are lost if either a zombie or civilian is killed by a missile.

Your goal is to try to gain the highest amount of points you can before evac arrives...

Good Luck!!!

-Made by Blinked (Gregg Seamon)

I'm currently working on a website to host all my downloads and a webplayer version of the game :D

Also, please let me know if the OS/X and Linux version work properly, I have no way of testing it :/
Found a bug?
Tell us on Discord