
8-Bit? 4-Bit!
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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The Game:
'8-Bit? 4-Bit!' is my game for the LD26. It's a simple platformer, with the character desiring the graphics to get more minimal each level. Collectibles are good, spikes/holes are bad, and doors are just glitchy.
Controls:
Controls are arrow keys for left, right and jump.
Use space for activating levers.
Coins can be collected as a form of score, hearts give you 5 health, and the blue gem is needed to complete the level (go to the pedestal). The single spikes do 1 damage, and the double spikes do 2.
NOTE: If you run into a closed door, you may glitch through the level - I'm not quite certain why, it's probably something to do with the smaller width of the door's AABB.
'8-Bit? 4-Bit!' is my game for the LD26. It's a simple platformer, with the character desiring the graphics to get more minimal each level. Collectibles are good, spikes/holes are bad, and doors are just glitchy.
Controls:
Controls are arrow keys for left, right and jump.
Use space for activating levers.
Coins can be collected as a form of score, hearts give you 5 health, and the blue gem is needed to complete the level (go to the pedestal). The single spikes do 1 damage, and the double spikes do 2.
NOTE: If you run into a closed door, you may glitch through the level - I'm not quite certain why, it's probably something to do with the smaller width of the door's AABB.