8-Bit? 4-Bit!

8-Bit? 4-Bit!

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 2.03
coolness: 0.57
fun: 1.91
graphics: 2.59
humor: 2.25
innovation: 2.21
mood: 2.27
overall: 2.35
theme: 3.21
The Game:

'8-Bit? 4-Bit!' is my game for the LD26. It's a simple platformer, with the character desiring the graphics to get more minimal each level. Collectibles are good, spikes/holes are bad, and doors are just glitchy.

Controls:

Controls are arrow keys for left, right and jump.

Use space for activating levers.

Coins can be collected as a form of score, hearts give you 5 health, and the blue gem is needed to complete the level (go to the pedestal). The single spikes do 1 damage, and the double spikes do 2.

NOTE: If you run into a closed door, you may glitch through the level - I'm not quite certain why, it's probably something to do with the smaller width of the door's AABB.
Found a bug?
Tell us on Discord