Wow, great game and I really love when you don't get any instructions and have to figure it out by yourself. I played the game twice and once you complete the arkanoid stage it looks like you have to play pong but I couldn't play it because the other bar lost everytime before giving me the chance to do anything.
Love this game!! All classics in a game! Transitions from one game to another are made perfectly. Never seen a mix of genres so well done. :) Nice music, too! :)
I'm just freaking out, I did the same (only 3 levels) but same concept ·_· Nice game, it was flicking at firefox but playable, also very good music. I loved the transition from snake to breakout but I bored a lot trying to destroy my last square.
I really liked the music. The first game was interesting. Then playing Tetris was a bit off-putting. Got to the third game and couldn't determine what the red blocks were doing for me. Since they were red I assumed they were bad. Interesting idea though!
Very very good entry ! I had fun and went to then end :) I enjoy the progression throught several games and the fact you have to figure out what to do. Bravo :)
Mesmerising. The section after tetris but before the snake is a bit frustrating because the framerate seems to drop every once in a while, and the breakout game after the snake has some problems with collision detection. Otherwise excellent game, I love how exploratory it is.
M
messiano13 May 2013, 01:42
Congratulations, amazing game and execution. it's the kind of game you just HAVE to play till the end. Music was good also.
Cool game collage - neat to see how many things you packed in there. I didn't understand the negative scoring at first, especially when my score didn't display initially on the double tetris - I thought that building rows was wrong, so I then built up a tower to the top of the screen, and at that point the game started acting very strange - I didn't die; instead blocks started disappearing. The rest of the levels worked well, although the breakout game took forever to clear, and pong I won instantly because of the trajectory the ball was on. Really neat, though, and the red-white-black color scheme and minimalist graphics lent it a great feel, as did the soundtrack and sound effects.
Extremely minimalist and interesting. I stopped in the Tetris level, the second one, because looks like a long run, comparing to the first level. Congrats!
I enjoyed the experience. The transitions are really nice, and I felt sort of like watching a pleasent animation. Some "magic" happened here, really. However, several game design points bugged me a little. For starters, I didn't like that much staying too long on a particular game, as the main pleasure source for me came from the discovery of the next game (I've played enough of the "classics" not to enjoy sub-versions of them as much). The arkanoid level especially is very slow, mostly because this game is slow to begin with, and the collision box didn't feel "right". I died just after it because I couldn't play the "pong-like" game, and I was very, very surprised to see that I could actually die despite several failures in precedent games : was it really necessary for the experience ? But these points are mostly polish-related, and I already praise you for doing such a fine job in just 48h. Thanks !
Awesome transitions between minigames. Those minigames are often way too long though, which reduces the fun. Collisions aren't always good too, but nothing really bad.
Great music too, but it would be better if it looped well =/
The music is awesome, it's sound like aphex twin. The mutiple gameplay idea is cool too. I like the circle game, it's simple but pleasant. The collision on the last game sucks a bit.
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I was excited to see what was next.
Great music too.
Transitions from one game to another are made perfectly.
Never seen a mix of genres so well done. :)
Nice music, too! :)
Music is interesting, too.
Is it possible to have the soundtrack ?
Nice game, it was flicking at firefox but playable, also very good music. I loved the transition from snake to breakout but I bored a lot trying to destroy my last square.
You must be a good person *_*
For starters, I didn't like that much staying too long on a particular game, as the main pleasure source for me came from the discovery of the next game (I've played enough of the "classics" not to enjoy sub-versions of them as much). The arkanoid level especially is very slow, mostly because this game is slow to begin with, and the collision box didn't feel "right". I died just after it because I couldn't play the "pong-like" game, and I was very, very surprised to see that I could actually die despite several failures in precedent games : was it really necessary for the experience ?
But these points are mostly polish-related, and I already praise you for doing such a fine job in just 48h. Thanks !
Those minigames are often way too long though, which reduces the fun. Collisions aren't always good too, but nothing really bad.
Great music too, but it would be better if it looped well =/