Good graphics and audio. The laser uses up a TON of health, and it was frustrating to try to figure out why I was losing so quickly. Still, good first LD!
The game really could have used some instruction on the fact that shooting took health, I was at a loss as to why I was losing for about 5 minutes, I almost stopped playing before I found out. I don't see how the game fit the theme very well, but there was something oddly satisfying about sucking people up while hearing them scream.
I loved the style, quite fun. I felt powerful abducting those poor beings haha. The sound was driving me insane though :-D. I also noticed some tearing in the background textures.
Nice art (particularly like the zany background) & love the spooky bgm loop. The auto-targeting laser is also very cool.
It took me a while to figure out that I was harvesting energy and if I didn't I'd die, but once I got past that it made sense - but that's a small hint that maybe you need just a little more help docs here or within the game. Not much, just "Abduct turdlets to keep your energy levels high. Lasers use energy" would be enough. (Minor typo: "loose" should be "lose". I do that all the time too). Great little game overall, and I look forward to a post-compo version in the future.
Nice and simple game. Still a little bit unbalanced. I just moved down and hold 'left' and 'space' keys. I really like main character and the 'UFO is attacking our city' feeling! :)
Very cool idea, smooth gameplay. However, it seems the bounding box for some of the mines are much bigger than its drawings. I died a lot of time just by getting "near" one (the distance was at least one mine farther).
Nice game! Good vibe and fun gameplay. Even though the difficult in the beggining is very high, so I suggest to reduce it just to extend the early experience. Congratz anyway!!
Hehe, I like this. Nice and simple game play rules, clean graphics and cool sounds. I didn't know abducting little potato/black ball creatures could be so fun.
Great audio and visuals. Gameplay needs polish. I kept losing and wasn't sure why. Seemed like a very small window of failure (I assume running out of energy). Ship controls could use some work to be more responsive and less floaty? Overall very solid and I'd work on it more. Could be a lot of fun!
Great game and fun too. I kept loosing also even though i shot every house, didn't shot the mines and didn't waste energy for nothing. But overall a great game :D
Great work but I think it is not really well balanced: as long as you fly low abducting seems to be done automatically and you can spam lasers while never running out of energy. Loved the art and music anyway :)
i kind of like went forever. Once i passed 3000 points or abductions it was funny. getting to that point was hilarious. I liked sucking up the ppl for energy, although that is really weird if you think about it...
Comments55
I got 1505 points ^^
It took me a while to figure out that I was harvesting energy and if I didn't I'd die, but once I got past that it made sense - but that's a small hint that maybe you need just a little more help docs here or within the game. Not much, just "Abduct turdlets to keep your energy levels high. Lasers use energy" would be enough. (Minor typo: "loose" should be "lose". I do that all the time too). Great little game overall, and I look forward to a post-compo version in the future.
Another UFO themed game. Here's mine http://www.ludumdare.com/compo/ludum-dare-26/?action=preview&uid=20873
I'm not very good at it, though. I don't seem to be able to last very long. I think my best was around 170 abductions.
Anyway great first entry!
Loved the art and music anyway :)