Aduno

Overall★★★★★★★★★★4.03
Fun★★★★★★★★★★3.74
Innovation★★★★★★★★★★4.05
Theme★★★★★★★★★★3.37
Graphics★★★★★★★★★★3.86
Audio★★★★★★★★★★3.41
Humor★★★★★★★★★★2.59
Mood★★★★★★★★★★3.29
Coolness★★★★★★★★★★100%
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If you enjoy Aduno and would like to see it on your mobile phone or tablet, consider contributing a dollar or two to our Indiegogo campaign at www.indiegogo.com/projects/aduno. Thanks!

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A puzzle game about turning big piles of things into little piles of things. Requires Java.

Art: Joe Olson
Code, Sound, Music: Justin Mullin
Testing/Moral Support: Daniel Grace, Julia Grace, Laura Mullin

Aduno was written in Scala, using the excellent LibGDX game development framework.

Comments45

dertom30 Apr 2013, 14:12
Just wow, that is fucking polished and feels very good! Great game!
fullmontis
fullmontis30 Apr 2013, 14:14
This is very impressive indeed. You have to develop this further, I was hooked.
pizzababies30 Apr 2013, 14:18
Absolute genius game. I had a similar idea a while ago, it's a shame I never followed through with it.
Walnoot
Walnoot30 Apr 2013, 14:25
Very nice! Looks very polished.
Clavus
Clavus30 Apr 2013, 14:25
Great game! The puzzles are real brain wranglers.
Madball30 Apr 2013, 14:58
There seems to be no end? Anyway, great game, and kinda challenging. I liked animation, it seems to be flawless.
DST30 Apr 2013, 15:13
Awesome mechanics!
Jonny D
Jonny D30 Apr 2013, 15:14
That was very nice. After the 5th one or so, I figured out a strategy that optimized my thinking effort, though. Then it was no problem to breeze through the next few billion levels.
JustinMullinauthor30 Apr 2013, 15:38
Thanks for the positive comments, all!

Madball: no, there's no end. I'd love to set up a concrete set of levels so there's clear progression and something to work towards, but alas, only 72 hours.

Jonny D: I'm not sure I've gotten that good at the game yet. There's definitely a difficulty ceiling once you've got the hang of it, but I still take a while to solve the later puzzles.
hardycore30 Apr 2013, 15:40
I like it! Quite impressive and weird. A bit tricky too!!!
xandy30 Apr 2013, 16:01
hard and good!
FloatingGhost30 Apr 2013, 17:13
Very, very nice. I shall definitely play more.
lody
lody30 Apr 2013, 17:15
I agree you should continue to develop this. I was hooked! I would buy this as a phone/tablet app in a second. Very nice work!
sirdorius30 Apr 2013, 17:40
Impressive! And to think you made it in scala... wow. I want this on my mobile phone!
Hiku
Hiku30 Apr 2013, 18:46
Really good.
dook30 Apr 2013, 21:43
This is just great! Good graphics, animation, music and a really good interpretation of the theme :)
zazery
zazery30 Apr 2013, 23:32
Outstanding game! Reminds me of SpaceChem.

It took me awhile to realize I needed to drag a component onto a vat because I thought I needed to rearrange them on the board. The in game tutorial is very well done otherwise and the level design is smart.
stqn1 May 2013, 00:08
Very nice, good graphics and music and interesting gameplay! The game didn’t explain that I could modify the machines the first time, so I got stuck a bit on the third level or so. It would be nice to know the current level number and to be able to skip through the tutorial, and also if the levels were ordered by difficulty :).
When it started to be a bit complex (4 machines) it didn't feel that fun anymore (too many possibilities).
manax
manax1 May 2013, 02:25
Well done. I love these sorts of machine/process puzzle games.

Did run into a case which seemed unsolvable: The only 1/2 machine that produced the necessary result, created 2 shapes...
whilefun1 May 2013, 13:16
Seriously amazing job. This has depth, fun, and is a very good use of the theme. Well done, I will be coming back to this game. I hope you pursue it further after the jam :)
imagnity
imagnity1 May 2013, 17:34
Man!!!! This is truly a good game. I mean it! And hey! it's libgdx. Who doesn't like that? :)
derdragon
derdragon1 May 2013, 21:44
I just spent... WAY too much time playing that. My only gripe might be that you're able to do TOO much, and it takes away a little from the feeling of accomplishment (at least for me). Obviously up my alley though, I've been playing it for at least the past half-hour.
mtthwcmpbll
mtthwcmpbll2 May 2013, 00:00
This doesn't seem to work for me on my mac. I've got a stack trace that says "org.lwjgl.LWJGLException: Could not get the JAWT interface". It looks like it might be related to having Java 7 installed? If you could, I'd zip up a version with a JRE packaged up and a startup bat/shell script to use that java.
JustinMullinauthor2 May 2013, 00:22
Hey mtthwcmpbll - thanks for the heads up. I'll see if I can't set up a version with a bundled JRE. Sorry in the meantime, OS/X+Java 7 users!
MinionStudios
MinionStudios2 May 2013, 00:45
Very well done and challenging! I am impressed by this one!
uberneen
uberneen2 May 2013, 01:29
Very good. This has a complete and polished feel.
ecool377
ecool3772 May 2013, 01:50
Really Cool game, think it needed more minimal graphics though but really fun.
cahman2 May 2013, 01:51
Extremely good! I don't think I'd change a thing.
JustinMullinauthor2 May 2013, 01:52
Hey, no one ever said "Minimalism" meant minimal graphics! The theme is open to interpretation. =)
Rose
Rose2 May 2013, 02:01
Very nice! I love to see puzzle games in LD. It was tricky until I got the hang of it, and then easy, especially with more converters. I did get stuck on a level that I think was impossible, though - it wanted a single yellow piece, but no converter could output a single yellow piece.
NiceAlexanderAS2 May 2013, 03:05
Very cool and impressive! :D nice work bro!
oldtopman2 May 2013, 03:12
Pretty complex, it reminds me of SpaceChem. Very cool though.
Salamander32 May 2013, 11:55
Incredibly polished game, with interesting mechanics, and fitting into the theme solidly. Perfect.
dotteri2 May 2013, 17:15
awesome puzzle game
robotality
robotality2 May 2013, 20:00
Really nice game mechanic, feels well polished and well thought out. Would love to see this on my Android phone!
EggDestroyer
EggDestroyer6 May 2013, 11:37
This game is great. It may lack IMO some difficulty progression and sometimes puzzles seems to be too much optimisable to be interesting, but it's really hard to achieve this sort of things with so little time. Apart from that, the level of polish is quite, and the "minimalism" part is smart. Well done !
patrickward
patrickward7 May 2013, 10:57
Wow, I love this. Very relaxing and enjoyable game. I almost lost time playing it! The initial walk through was useful. The graphics and audio were very appropriate for each other. This was one of the best puzzle games I've played so far. Very well done. I'm impressed!
Ragzouken
Ragzouken8 May 2013, 16:36
Really interesting game! It was a little too long for my liking (I didn't play long enough to see if there was any story to see).
JustinMullinauthor8 May 2013, 16:59
Yes, the game is supposed to be infinite, and puzzles are randomly generated. Some of the later dialogue hints at that fact, but it's not made explicit. I'm sorry for any pain that may cause for those who just really really need closure. ;)
Rafael Sales8 May 2013, 21:54
Fantastic puzzle! Really innovative and fun. Congratulations!
lightnarcissus
lightnarcissus12 May 2013, 04:40
Smart game and I must say it's a solid effort in terms of design and polish for a game jam.
sP0CkEr215 May 2013, 03:55
wow that was a really great game -- awesome
Purplescape
Purplescape20 May 2013, 23:22
Very polished puzzle game! Seriously challenging for my brain.

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