Adventure

by laaph
Overall★★★★★★★★★★2.91
Fun★★★★★★★★★★2.95
Innovation★★★★★★★★★★3.23
Theme★★★★★★★★★★3.27
Graphics★★★★★★★★★★2.73
Humor★★★★★★★★★★2.87
Mood★★★★★★★★★★2.81
Coolness★★★★★★★★★★35%
The game is not finished. :( This has been heavily inspired by the game "Adventure", but I barely got the bat in the game, and the dragon is not in there.

If you are interested in playing the text adventure on level three in the original format (also made during this Ludum Dare, but I wanted more out of my entry, and couldn't figure out how to submit twice), you can play it at:
https://dl.dropboxusercontent.com/u/59395735/LudumDare26/LudumDare26.html

Don't press space bar, there is a bug. I will resubmit. Arrow keys or WASD move.

Comments13

DaanVanYperen
DaanVanYperen1 May 2013, 01:13
Mixing in the text style game won my heart.
Sebastian
Sebastian2 May 2013, 04:39
This is quite impressive! The camera angles are pretty awkward in some spots (at the beginning I can't see where I am going, for example) and in other places the spinning made me feel quite dizzy @-@. The game is really cool though and I really like how you put the twine section into the game. How does that work?? I would love to see a source or something for that as it is really cool.
laaphauthor2 May 2013, 19:14
The Twine section is a big cheat. I took screenshots and used them as textures. Then I did

Ray ray = Camera.mainCamera.ScreenPointToRay(Input.mousePosition);
if(Physics.Raycast(ray, out hit, 250f))

to figure out where on the wall the mouse was clicked. Then I just checked to see if they were within the bounds of the blue text (manually figured out the coordinates).

I should bung my game in to github, but Unity and source control never play nice, but with the promo code I got from Ludum Dare I should have the checkbox that says "play nice with source control".
runonthespot
runonthespot2 May 2013, 20:28
Seems pretty ambitious for the 48 hour compo- lots of interesting ideas- maybe the extra days for a Jam entry would have seen this to completion. Quite neat!
MinionStudios
MinionStudios2 May 2013, 20:33
Super fun to mess around in! I broke it twice. Love the text adventure built in.
StMatn2 May 2013, 20:39
Nice game! The balls on level 2 can push you over the walls, so I accidentially broke the game by getting pushed over the outer wall in the first corner, with a ball in. Putting the textaventure in was an awesome idea and I loled right at the start, because of the mario-reference^^ Good job.
Sebastian
Sebastian3 May 2013, 06:59
Ah cool! :D It worked really well.
donan
donan8 May 2013, 20:31
Nice game. Camera indeed its weird, but i love the outcome for a 48h game :D
paulopn
paulopn13 May 2013, 18:14
Impressive...I'd really like to see a more complete version =D
BumpkinRich
BumpkinRich15 May 2013, 18:32
I'd like to see a more complete version too. Ambitious for 48 hours - which is awesome!
DDRKirby(ISQ)16 May 2013, 06:51
I clipped through the wall and floor xD

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