And Then There Was Silence

by kiyaku
Overall★★★★★★★★★★3.06
Fun★★★★★★★★★★2.65
Innovation★★★★★★★★★★2.41
Theme★★★★★★★★★★3.41
Graphics★★★★★★★★★★3.82
Audio★★★★★★★★★★1.88
It is done! Well.. not really, but i compiled it into a demo.

The project was too big and i didn't have enough time this weekend. So sadly most of the things i wanted to implement couldn't make it.

But i really enjoyed working on this game and will do so afterwards. It does not represent what i wanted it to be yet so i will have to change that after LD48.

Anyway, i hope you guys enjoy anyway!

Comments13

manabreak
manabreak29 Apr 2013, 07:22
I like the visuals here, really fits into the theme. :)
nicotuason29 Apr 2013, 08:46
Some great visuals and it made me curious to see the whole level. Jumping is weird though... sometimes I jump really really high for no reason.
Kiyaku
Kiyakuauthor29 Apr 2013, 08:57
Yeah there is a bug with the jumping at the moment. I didn't have enough time to fix it sadly. Thanks for playing it though! :)
folmerkelly29 Apr 2013, 22:08
Visually my favorite game so far. That jump is waaaaay too much though!
bbrown21 May 2013, 21:45
It could use a higher mouse sensitivity as well, and of course music would be nice. Overall quite pretty.
AlanZucconi3 May 2013, 10:29
The graphics is really good! :)
Prelucid
Prelucid6 May 2013, 23:54
Pretty good idea. I wish the mouse worked better though.
MinionStudios
MinionStudios7 May 2013, 16:56
Very beautiful and well designed game! It was fantastic and then the world-switching mechanic made it even cooler! GREAT GAME!
TurboDindon
TurboDindon12 May 2013, 21:28
Immersive exploration and environment.
Player movements are a bit difficult.

- SEPHY (@sephyka)
Taro Omiya
Taro Omiya13 May 2013, 05:42
Beautiful platformer. Has a lot of potential. The jumps were loose enough to be forgiving, yet still very weird.
Orni
Orni18 May 2013, 08:55
nice game - felt like first-person Canabalt :D
bvanschooten18 May 2013, 09:37
You certainly got off to a good start! The game could be great with some fixes. It would have been nice to have safe points. The controls need some work. Jumping is unresponsive, and sometimes I make very small jumps (is that caused by the block I am standing on?). This is what killed me most of the time. Also I need three hands to play this. It would have been nicer to jump with the left mouse button. Also it is not clear where exactly I am landing. This is what killed me the remaining times.
kazukishida18 May 2013, 12:53
Graphics were perfect. :D I really had a hard time with the absurdly high jump though. D: I would play it with much more enthusiasm if that were fixed! :D

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