Just extract the ZIP, run ATTWN.bat and remember to read the instructions.
Since the lack of animation is making the rules hard to discover, I add the list here:
1. The color of the cursor determines what it can grab. 2. A colored dot will change the color of the cursor. 3. Pushing a block into one with the same symbol and opposing color makes them disappear. 4. Pushing any block against a block with a square switches their colors. 5. Similarly, the cross block switches symbols. 6. Vortex block cycles through the colors. 7. Changes are applied in order, starting at the pushing block.
Comments23
A
acatcalledfrank29 Apr 2013, 07:27
I get a Java error when I run the .bat file and the game doesn't load. Sorry!
Exception in thread "main" java.lang.UnsupportedClassVersionError: org/za/dreamt horn/ld26/Main : Unsupported major.minor version 51.0 at java.lang.ClassLoader.defineClass1(Native Method) at java.lang.ClassLoader.defineClassCond(ClassLoader.java:632) at java.lang.ClassLoader.defineClass(ClassLoader.java:616) at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:14 1) at java.net.URLClassLoader.defineClass(URLClassLoader.java:283) at java.net.URLClassLoader.access$000(URLClassLoader.java:58) at java.net.URLClassLoader$1.run(URLClassLoader.java:197) at java.security.AccessController.doPrivileged(Native Method) at java.net.URLClassLoader.findClass(URLClassLoader.java:190) at java.lang.ClassLoader.loadClass(ClassLoader.java:307) at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301) at java.lang.ClassLoader.loadClass(ClassLoader.java:248) Could not find the main class: org.za.dreamthorn.ld26.Main. Program will exit.
Yeah, part of the idea was that you should figure out the mechanics. The animations would really have made the effects clearer.
So, here goes: 1. The color of the cursor determines what it can grab. 2. A colored dot will change the color of the cursor. 3. Pushing a block into one with the same symbol and opposing color makes them disappear. 4. Pushing any block against a block with a square switches their colors. 5. Similarly, the cross block switches symbols. 6. Vortex block cycles through the colors. 7. Changes are applied in order, starting at the pushing block.
Liked how vague the instructions were, might even be better completely blind, it's fun finding out what the rules really are in those tiny micro-puzzles
Interesting puzzling, would have liked some feedback (sound, flash, or something) when successfully hopping round etc, just to give the player more handholds.
The game refused to run most of the times, and figuring out took me a while (I still don't quite understance the vortices) but this is a very clever and ingenious puzzle game.
I got up to the blue C. I'll play some more later.
Comments23
Also, you could give me more detail on the error.
Exception in thread "main" java.lang.UnsupportedClassVersionError: org/za/dreamt
horn/ld26/Main : Unsupported major.minor version 51.0
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClassCond(ClassLoader.java:632)
at java.lang.ClassLoader.defineClass(ClassLoader.java:616)
at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:14
1)
at java.net.URLClassLoader.defineClass(URLClassLoader.java:283)
at java.net.URLClassLoader.access$000(URLClassLoader.java:58)
at java.net.URLClassLoader$1.run(URLClassLoader.java:197)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
at java.lang.ClassLoader.loadClass(ClassLoader.java:307)
at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301)
at java.lang.ClassLoader.loadClass(ClassLoader.java:248)
Could not find the main class: org.za.dreamthorn.ld26.Main. Program will exit.
So, here goes:
1. The color of the cursor determines what it can grab.
2. A colored dot will change the color of the cursor.
3. Pushing a block into one with the same symbol and opposing color makes them disappear.
4. Pushing any block against a block with a square switches their colors.
5. Similarly, the cross block switches symbols.
6. Vortex block cycles through the colors.
7. Changes are applied in order, starting at the pushing block.
I got up to the blue C. I'll play some more later.