Back to Rainbows

by nangie
Overall★★★★★★★★★★3.05
Fun★★★★★★★★★★3.09
Innovation★★★★★★★★★★3.10
Theme★★★★★★★★★★3.64
Graphics★★★★★★★★★★3.27
Audio★★★★★★★★★★2.64
Humor★★★★★★★★★★2.60
Mood★★★★★★★★★★2.95
Coolness★★★★★★★★★★48%
Here's my entry for my first Ludum Dare !!
it was not very easy, encounter lot of problem and it has nothing to do with what I wanted to do in the first place,
but I hope you'll like it !

Gameplay is simple : Space for jump/double jump, R to reload a map if this one isn't suiting you, down to realese a block

Update : I've rebuild it, it's now available for at least windows 7 ! can't test on former version, sorry for the inconveniance ><

You goal : Reactivate the 7 colors thanks to the hidden switch

Have fun !

screenshot

Comments26

HELLO2329 Apr 2013, 07:31
Great !
Minimalistic, and fun. It took me some time to understand that I can double-jump. The sound is a little bit annoying.
egos29 Apr 2013, 15:05
cant launch the game miss a .dll
Puffi29 Apr 2013, 15:08
The tile collisions work strangely, couldn't understand how the "sticking" works as sometimes I could go trough the white quads after "attatching" to it, but other times I could not.
Jackamikaz29 Apr 2013, 16:57
MSVCR110.dll missing :(
NiceAlexanderAS30 Apr 2013, 00:19
I cant play it bro D: MSVCR110.dll is missing D:
protensity30 Apr 2013, 00:22
Also can't play MSVCR110.dll
Nangie
Nangieauthor30 Apr 2013, 00:37
I add the two missing dll, hope it work like this >< cause i know some people who had problems running it with seven, even with the .dll.. do i have the right to recompil it to fix this problem? cause i compil it with win8, and most of people with win7 can't run it..
Jim Haslett
Jim Haslett30 Apr 2013, 00:43
Can't launch the game, it is missing MSVCR110.dll
nintendoeats30 Apr 2013, 00:46
I think that qualifies as a typo or a port. please fix it so that I can play it!
allinlabs
allinlabs30 Apr 2013, 00:48
Yes, you can recompile it to fix it. (having this issue too, even with mssvcr110.dll in the folder -Win7 x64)
vinull
vinull30 Apr 2013, 00:51
Missing MSVCR110.dll error as well
Beanalby
Beanalby30 Apr 2013, 00:58
Specifically, the error is:
The procedure entry point __crtCreateSymbolicLinkW could not e located in the dynamic link library MSVCR110.dll
jwolf30 Apr 2013, 01:00
Sorry, I have the same issue as some of the others - something's wrong (not missing) with MSVCR110.dll: "The procedure entry point __crtCreateSymbolicLinkW could not be located in the dynamic link library MSVCR110.dll"
Nangie
Nangieauthor30 Apr 2013, 15:38
I'm at work, i'll make a win7 version as soon as i go back home promess >< sorry guys ..
Joror
Joror1 May 2013, 22:09
On windows 7:

---------------------------
BackToRainbows.exe - Entry Point Not Found
---------------------------
The procedure entry point __crtCreateSymbolicLinkW could not be located in the dynamic link library MSVCR110.dll.
---------------------------
OK
---------------------------
SuperlevelSebastian2 May 2013, 02:27
Sadly I can't even start it because it's not for Win 32 versions. :(
EdoMiyamoto
EdoMiyamoto2 May 2013, 11:29
can't launch it as well, win7 64
JohnnySix
JohnnySix2 May 2013, 22:11
Aww - same here. missing MSVCR110.dll. Win 7 64-bit.
killerstarbunny4 May 2013, 19:26
Same here but those graphics are epic 5 star
Nangie
Nangieauthor5 May 2013, 00:14
Hi, i'm really sorry, i've FINALLY fix it up, and it's working on win 7 (can't test former windows), have fun !
killerstarbunny5 May 2013, 13:20
Besides the times were the box colliders don't work its really fun
Zccc
Zccc6 May 2013, 16:28
Ahah it looks alot like mine :P Very nice, altough the platforming is a bit buggy, and a button was stuck between four blocks!
wilbefast8 May 2013, 17:52
Kudos for using SDL/C++ during a game-jam, especially for making a platformer (all the physics code is a pain in the ass to write) though I'd recommend something simpler in future ;) You're improving: this is all just stepping stones to greatness!
SuperlevelSebastian10 May 2013, 14:23
Worked on Win XP as well now, thanks!
hissssssssss15 May 2013, 13:04
This felt a bit buggy and incomplete, but you did a good job with the movement. It felt really free and natural.

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