After some jams with friends this is my first compo entry. I usually do art so I'm not used to a lot of this coding. Therefor it's not as finished as past LD's. Sound & music for example didn't make it... Next time better! (Won't be too hard I think ;)
Simple controls: WASD/Arrows to move and click to attack, or you can use a gamepad. :) Only one level here, it's done when you defeat the second type of enemy.
I really like the character art in this. A lot(minus the fire wizard, was totally not expecting that). The game feels unfinished. I hope your coding skills increase to the level of your art, and you win a LD.
Congratulations for your own first game! Minimalism is very well implemented in the art. Keep creating your own games and finish this as a practice in programming!
The game has quite a lot of potential. For a further development I would like to see some parallax in the background, maybe some procedurally generated noise (instead of the static one). And a little bit more of control! :)
Nice graphics (kind of "limboesque") but a very limited gameplay according to me and no innovation in the game concept. The animations are very sweet. It seems you worked a lot on the graphics and not so much on the idea of the game.
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For a further development I would like to see some parallax in the background, maybe some procedurally generated noise (instead of the static one). And a little bit more of control! :)
But yes, for a 48 hours game it is pormising! :-)
The combat felt lacking though. At least needs blocking or dodging.