interesting entry, but a few things : - as has been mentioned, collision problems ! i mean it's not hugely important as you seem to be trying more to tell a story through a game than make an really fun to play game but still. - the art is pretty neat, but for some reason I felt like the car sprite was a little out of place. maybe make it smaller or change its palette a little ? - not a huge fan of the way the dialogues are presented. not only could the font be smaller but perhaps more importantly it should be clearer who's talking. - finally, I'm not sure I really understood what happened to the character. maybe that's just me, but I think you should work on storytelling a little.
at any rate, it's still a nice effort, but there are a lot of things you could work on to improve !
This was great at creating an intense mood and telling a story in a tiny amount of time. However, I didn't really feel the theme in this submission, which was a let down. As other people have mentioned, the collision is a bit sticky, but otherwise, the art style was oddly fitting, the gameplay was interesting. I liked it.
This was interesting, and definitely a bit creepy. I liked the graphical style and sounds. I too got stuck on the walls a lot, but got the hang of it after a little while.
Quite an interesting entry and something different from what I've played so far this LD, although I don't think it really matches the theme. I think you did a good job of creating a creating a moody / creepy atmosphere. I agree with the comments about the way the dialogue is displayed though and the narrative could have been clearer. That aside, nice work.
Comments16
- as has been mentioned, collision problems ! i mean it's not hugely important as you seem to be trying more to tell a story through a game than make an really fun to play game but still.
- the art is pretty neat, but for some reason I felt like the car sprite was a little out of place. maybe make it smaller or change its palette a little ?
- not a huge fan of the way the dialogues are presented. not only could the font be smaller but perhaps more importantly it should be clearer who's talking.
- finally, I'm not sure I really understood what happened to the character. maybe that's just me, but I think you should work on storytelling a little.
at any rate, it's still a nice effort, but there are a lot of things you could work on to improve !