![C [DOT][DOT][DOT]](https://pics.ldj.am/cover/-1/-1441993942.png?v=09e36cb4)
C [DOT][DOT][DOT]
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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(may not load correctly).
Well here it is, and only a day later than planned ( Hence it being a solo jam entry )
The rationale behind the game is to take this colourful world and by destroying the colour emitters ( The objects spitting out colour particles to paint the landscape ) reduce it to a drab, almost minimalistic* state.
By destroying the colour emitters you collect colour which you use to charge up your colour bomb. Once that's full ( It takes four emitters to fill it ) pressing space will trigger the colour [ Smart ] bomb, killing any on-screen baddies.
It's basically an avoider game, in iso.
Hope you enjoy it, and thanks for taking the time to check it out,
Squize.
* You saw what I did there.
PS. Big bloaty postmortem, http://www.ludumdare.com/compo/2013/04/30/cdotdotdot-the-morning-after/
The rationale behind the game is to take this colourful world and by destroying the colour emitters ( The objects spitting out colour particles to paint the landscape ) reduce it to a drab, almost minimalistic* state.
By destroying the colour emitters you collect colour which you use to charge up your colour bomb. Once that's full ( It takes four emitters to fill it ) pressing space will trigger the colour [ Smart ] bomb, killing any on-screen baddies.
It's basically an avoider game, in iso.
Hope you enjoy it, and thanks for taking the time to check it out,
Squize.
* You saw what I did there.
PS. Big bloaty postmortem, http://www.ludumdare.com/compo/2013/04/30/cdotdotdot-the-morning-after/