Consumerism

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
My second time in Ludum Dare! I kinda feel bad about submitting my entry so early, but my code is too hard to manage (whine).

Things that I have learned:

-Avoid blob classes

-Avoid tight-knitted structure

-Avoid clumping too many things into 1 function

-Make your main mechanic fun

How does this go to the theme?

The goals of marketing is to get the consumer to buy stuff! Not very complex, thus minimal!

I will surely use this to help me become better later on in my adventures of game dev!

NOTE ABOUT THE DOWNLOADS: All of them are Zip files with .jars inside, I never had a Linux before, so I apologize if you guys are something different

Unrelated Note: My first upload was smash broken, but it works now!
Found a bug?
Tell us on Discord