Controlled Diet

by euske
Overall★★★★★★★★★★2.90
Fun★★★★★★★★★★2.65
Innovation★★★★★★★★★★3.75
Theme★★★★★★★★★★3.16
Graphics★★★★★★★★★★2.06
Audio★★★★★★★★★★2.76
Humor★★★★★★★★★★2.42
Mood★★★★★★★★★★2.63
Coolness★★★★★★★★★★92%
Unique puzzle + platformer.

Control: WASD, Jump: Space, Reset: Escape

NOTICE: There's a game breaking glitch at a later stage. Use reset if stuck.

Source code: https://github.com/euske/ld26/

Comments20

Ty Taylor
Ty Taylor29 Apr 2013, 05:42
I really the core idea of arranging the platformer you're about to play (the puzzle aspect), though this through concepts in very quickly and was difficult to follow and adapt tp.
Brian Corr29 Apr 2013, 08:20
This is a great idea but the controls need work.

Excellent concept, though, and good design. Great music too.
jhrrsn
jhrrsn29 Apr 2013, 09:00
Really clever idea!
ndssia29 Apr 2013, 09:32
Love the retro feel and music :)
pythong29 Apr 2013, 10:16
At first I didn't understand which playtform was meant, and I pushed the objects ontop the sun (I guess?)
fishbrain
fishbrain30 Apr 2013, 08:41
Clever little idea, nicely done.
GingerMess30 Apr 2013, 09:04
I like the idea of arranging the level you're about to do, I'm not sure I've seen that before.
Ryusui
Ryusui30 Apr 2013, 09:05
I absolutely love the literal "puzzle-platformer" mechanic, but I hate the actual platformer gameplay. Is there something I'm missing? Because I barely made it through the first three stages since I can never get enough distance on my jumps, even the powered-up ones. I'd love to see this game through to the end, but the jumps are utterly unforgiving.
euske
euskeauthor30 Apr 2013, 12:50
@Ryusui All the levels are doable, but indeed it's very unforgiving. I should have spent more time for tweaking the jump parameters.
enzo30 Apr 2013, 17:48
MLG? major league gaming? wha-
recursive frog
recursive frog1 May 2013, 09:51
EL EM GEE! Great puzzle concept behind this one. I think that it might do with a bit "freer" feeling controls. The platforming feels very stiff right now, to the game's detriment.

I do like the aspect of building out your path a lot. I think the enemies have potential, but more often they feel like an annoyance rather than a valuable part of the experience.
mrexcessive2 May 2013, 05:52
Fantastic idea... nicely executed. First time you jump on left platform a small bit of brain goes "aha,clever developer"... I love those moments... thank you! Great music too!
CyberYeti5 May 2013, 20:43
Really great idea and it's a lot of fun to play. i had some trouble figuring out how to move the blocks at first though.
GSM Productions6 May 2013, 07:37
Very nice idea, altough quite unforgiving at times. Really felt like an older game, loved it :)
Dark Acre Jack6 May 2013, 07:38
There's a great idea in here. Good use of the theme, gameplay was a bit frustrating for me. If this was a fully developed platformer with these mechanics it would be very interesting.
RedSounding11 May 2013, 10:46
Wow. Loved the sound FX and music, good job! The concept was amazing too. Designing a level as gameplay? Genius! Make a game that uses that and it'll be a winner. Collision detection needs work though. Good job!
Alex Camilleri12 May 2013, 11:13
Great concept! It was difficult to understand how to start the platforming session (could have been maybe a good idea to give a different color to the platforms)
dick_claus12 May 2013, 11:38
Nice idea, but strange working :) Sometimes i can jump very high, sometimes no...hm!
Xanjos12 May 2013, 12:40
The platforming aspect probably needs some work as it's really unforgiving at times but the puzzle aspect is pretty cool.
Martin_Monosys12 May 2013, 20:09
Nice idea, but kinda abstract and hard to get... when you understand it, it's cool! Solid game... !

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