Conveyor

Conveyor

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 2.05
coolness: 0.77
fun: 3.02
graphics: 2.56
humor: 1.86
innovation: 2.77
mood: 3.03
overall: 2.93
theme: 3.30
Got started a bit late (17:00 on saturday) but still managed to keep it simple enough.

Decided beforehand to use Unity for this, basically it's my first completed project with that tool. For music I used Sunvox and for the sound I used Bfxr.

"Graphics" made with Photoshop.

There might still be some glitchy behaviour with the Controls when pressed between obstacles, but I'm pretty satisfied with how they turned out. :)

I had grander plans with the shading and materials but didn't have time for that at all, only got a basic shader up. I guess there are even other tasks with higher prio but some more proper shading would have helped with the aesthetics.

Check out the youtube link (http://youtu.be/8WunmgAVtEc) to se how I play it. If you find any emergent gameplay, please let me know. :)



The rules are simple, use UP and RIGHT arrow keys and stay on the platform. The goal is to stay on it for as long as you can.

UP - Jump

RIGHT - Glide right. This will consume boost.

(You cannot jump while you are gliding)

Boost will recharge when you're not gliding, after a short delay.

It can seem a bit hard at first, but give it a couple of tries. It won't take long i promise..unless you get really good at it.

TIP #1: Time your gliding mid jump to precision yourself through holes.

TIP #2: You can still jump from the floor when it falls so don't give up.

TIP #3: Don't get to close to the right edge, it will make it hard to see what's coming next.

Found a bug?
Tell us on Discord