Awesome game! Although, switching between the dimensions to keep on peeking at what it looks like is annoying. I supposed I could use a sketchpad to jot it down and be creative :) Great game!
Nice and challenging plateforme game. I disagree that switching between the dimensions is annoying, IMO it is the most interesting part, it's a memory game after all :)
Neat! I did something similar with my game from 2 LDs ago, "Place of Origin". I did this thing where you could peek into the other world while holding the change dimension button. Maybe that would work here?
Another solid entry!!! So much stuff piled in, so many things to see. Audio and visual work are, as usual, quite impressive. Innovative concept with the flipping mechanic, as well the the tens of other little doo-dads you put in to spice up the platforming.
Strict collision detection and unforgiving flip-constraints do make the game rather punishing. I felt it most after working very hard to achieve a platform only to have it whisked away "from under my feet" because I messed up a flip+jump combo. And then you fall all the way to the bottom of the level. Sharp block edges can prevent the player from completing trivial jumps. Definitely glad you put in the "skip level" button!!
Anyway, always a pleasure to get rickrolled and seeing some reminders of your previous games. Good work, hope to see you next time!
Never have I seen a little voiced audio and two frames of animation used to such hilarious effect. Mwahahahaha! Brilliant! The music suits it really well; the idea is very cool. But after a while, with so much dimension-flipping, I found the colour difference between dimensions was kinda harsh to look at. The inability to see where I was jumping got kinda frustrating, but again maybe just because of the forced flip-back when you're inside a block. It is a clever game mechanic, maybe slightly more visual clues to platform positions could reduce the annoyance too. The thing that stopped me playing, unfortunately, before I got to the cool-looking screenshot above was the uneven framerate. I'd love to play a smoother/faster non-html version some day. Actually, I'm saying too much that's just picky griping - this is genius, and I give 5 stars for graphics!
Fun game! There was a bug with the jumping though -- sometimes when I jumped on the yellow tiles, I would bounce really small once before jumping normally again, which screwed up my timing. I would also get stuck jumping -- probably related. I also thought the game was pretty easy, you could skip a lot of stuff (especially with the teleporters at the end). Overall, I enjoyed playing this game!
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I disagree that switching between the dimensions is annoying, IMO it is the most interesting part, it's a memory game after all :)
Good intro and good music.
Strict collision detection and unforgiving flip-constraints do make the game rather punishing. I felt it most after working very hard to achieve a platform only to have it whisked away "from under my feet" because I messed up a flip+jump combo. And then you fall all the way to the bottom of the level. Sharp block edges can prevent the player from completing trivial jumps. Definitely glad you put in the "skip level" button!!
Anyway, always a pleasure to get rickrolled and seeing some reminders of your previous games. Good work, hope to see you next time!
The music suits it really well; the idea is very cool. But after a while, with so much dimension-flipping, I found the colour difference between dimensions was kinda harsh to look at. The inability to see where I was jumping got kinda frustrating, but again maybe just because of the forced flip-back when you're inside a block.
It is a clever game mechanic, maybe slightly more visual clues to platform positions could reduce the annoyance too. The thing that stopped me playing, unfortunately, before I got to the cool-looking screenshot above was the uneven framerate. I'd love to play a smoother/faster non-html version some day. Actually, I'm saying too much that's just picky griping - this is genius, and I give 5 stars for graphics!