Cubert J. Boxworth's Wild Stride
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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Cubert J. Boxworth's Wild Stride is a non-stop running game with a simple objective. Achieve the highest score you can! Beware though. There are many obstacles that block your forward path. You must choose the correct ability to remove the obstacle and continue on your journey to greatness. (And a high score on the Potat-o-meter!) Good Luck!
Controls:
G - Turns you Green and is the only way to increase your score.
R - Turns you Red and allows you to break through Boulders.
Y - Turns you Yellow and allows you to cross Haunted Bridges.
B - Turns you Blue and allows you to float on Water.
Right and Left Arrows - These allow you to move forward or backward, giving you more or less time to react. Score increases the farther ahead you are.
ART: Graphics were made using Voxatron and Photoshop.
AUDIO: Sound was made using GarageBand.
CODEBASE: C++
Programmer: Mathew Gould-Dunlop
Designer: Jordan Pickett
Controls:
G - Turns you Green and is the only way to increase your score.
R - Turns you Red and allows you to break through Boulders.
Y - Turns you Yellow and allows you to cross Haunted Bridges.
B - Turns you Blue and allows you to float on Water.
Right and Left Arrows - These allow you to move forward or backward, giving you more or less time to react. Score increases the farther ahead you are.
ART: Graphics were made using Voxatron and Photoshop.
AUDIO: Sound was made using GarageBand.
CODEBASE: C++
Programmer: Mathew Gould-Dunlop
Designer: Jordan Pickett