Cubique Noire, a partially minimalistic crime thriller with pretty much everything in cubes. Lead character is a dashing detective with brown trenchcoat and a revolver. He drives a deep blue Azzon Maelay, though there aren't any chase sequences.
Controls: Move with A and D, Aim with mouse, Fire with left click, R to reload, E to use, Space to jump
Note: As sounds are from Freesound.org, you probably shouldn't put any points in audio!
Love the look/style of this and I really want to play it, but "a" and "d" did barely anything for me - occasionally I would roll once or twice but that was it. Resorted to jumping the whole time but could barely move inside the mansion. This was on a Mac in both the webplayer and downloadable version. I'll try the PC version tonight before I rate it, though - I have a feeling I'm going to *love* this :)
rogueNoodle : Lemme know if the issue comes on PC too. I think there's something in the physics simulated weirdly on osx. I've had similar issues with other games I've worked on.
The entire game reminded me of LittleBigPlanet for some odd reason. The story felt very noir-like, and the gunplay was fun with the reloading mechanic.
I tried both the webplayer and windows. I had unresponsive controls on both, probably due to bad performance. Another thing I would advise on is against high-res only Web players. 1280x720 is way too high for modest machines (I'm on my laptop, for instance). I would consider a smaller frame for the web and the optional fullscreen mode for larger sizes.
I like it! The Art Style is very nice. Some instructions, like a "how to skip the text", would be welcome. When i finished the dialogs, the character don't move, only after i jump. The snow is perfect, i liked the effect. Great job!
I really enjoyed the noire feel of the game: the snow and the text. It would be nice if the introduction had a more robust tutorial. I did not who I was, how to control myself, and how to keep the dialogue going. In each of the text, there should be a little "E". The platforming was very difficult for me. I kept over-jumping my ticket. I really loved the reloading the clip animation.
Amazing! I love this game. I have not been able to beat it yet but I am gonna keep coming back until I finish it. It really needs checkpoints, and some indication when you are hit would be nice.
LOVE IT. This is soooo well done and interesting, love the way the box rolls feels like footsteps. Even the font is the perfect choice! I aim to finish this!
One of the unexpected things I really liked about this was how the rolling action of the box makes it feel like your little character is walking, or sneaking. That subtle up and down motion really lends a certain charm to the whole thing. The level design is just beautiful, and the mood is amazing.
This might be a new favorite of mine from the competition!
Unfortunately, pulling your sounds from freesound.org would disqualify your entry, so I can't give it full marks on audio :(
recursive frog : Oh, damn. Somehow I expected freesound.org stuff to fall to same category as usage of free-for-all fonts and sound generators.
M
matthias_zarzecki9 May 2013, 12:19
This is fun. Seriously, nice work. The gun-mecahnic is great. The shells appearing is great. The Atmosphere is nice. The visual appearance is nice.
EXCEPT FOR THE BLOODY TEXT
which keeps interrupting what seems like a fun game and will hold it hostage until I acquiesce to its demands, which is stopping the "game", looking aways form the fun characters, comprehending the unnecessary text, and pressing "E".
Otherwise nice work!
Except for the text. I already mentioned that :P
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Martin_Monosys9 May 2013, 20:32
Fun game, actually... I just wonder if it would be even more fun it the characters weren't all boxed but, you know, characters... :)
You could place a "E" or "Press E" somewhere, took me a while to see the small letters in the bottom of the screen. I loved the mood of the game and the game in overall =O) GJ!
Absolutely loved the narrative that you have made for the game. Not sure if the enemy implementation needs to change though since most of the time they seem to kill each other by accident.
Pros: Very nice graphics and i love the blood-splatter! Story-thing was good as well =) Cons: Did not like the control scheme with space as jump instead of w.
I want to like it, but i think the fact your a box ruined it for me. I mean, its not the fact your a box, but the way he rolls in the box. It makes the movement feel laggy and you often get stuck for no good reason.
Other than that, it seems like a good game. Looks nice, nice sounds. Has a lot of potential.
C
Cambrian_Man10 May 2013, 18:29
I love the look and I think the Cube stuff could be sweet, but I found it to be rather frustrating. I don't think the sort of slow, awkward rolling lends itself to gunplay. Or maybe I'm just disposed towards adventure games. Still, quite nice.
Very, very beautiful. The snow and blood effects were really great and I enjoyed rolling around and being a box. I found the text to be a little disruptive of the gameplay and you're probably aware that the baked shadows glitch out quite a lot. Also I didn't like the look of the car much, but whatever, excellent game!
Didn't get farer than the mansion. Tried 5 times or so. The controls suck, the graphics are cool. The music feels repetitive, but the shooting sound is good. The snow is falling too fast and acts more like rain.
Comments44
Unfortunately, the platforming was almost impossibly difficult - maybe if the platforms were closer together or something?
FuzzyWuzzie : Yeah the precision jumping definitely ain't the strong point. Price to pay from using just a physics propelled cube for character :D
Thanks for the comments folks!
Cool stuff man. I had fun.
I tried both the webplayer and windows.
I had unresponsive controls on both, probably due to bad performance.
Another thing I would advise on is against high-res only Web players. 1280x720 is way too high for modest machines (I'm on my laptop, for instance). I would consider a smaller frame for the web and the optional fullscreen mode for larger sizes.
This might be a new favorite of mine from the competition!
Unfortunately, pulling your sounds from freesound.org would disqualify your entry, so I can't give it full marks on audio :(
EXCEPT FOR THE BLOODY TEXT
which keeps interrupting what seems like a fun game and will hold it hostage until I acquiesce to its demands, which is stopping the "game", looking aways form the fun characters, comprehending the unnecessary text, and pressing "E".
Otherwise nice work!
Except for the text. I already mentioned that :P
I loved the mood of the game and the game in overall =O)
GJ!
Cons: Did not like the control scheme with space as jump instead of w.
Other than that, it seems like a good game. Looks nice, nice sounds. Has a lot of potential.