Curiosity

Overall★★★★★★★★★★3.82
Fun★★★★★★★★★★3.56
Innovation★★★★★★★★★★2.91
Theme★★★★★★★★★★3.65
Graphics★★★★★★★★★★3.78
Audio★★★★★★★★★★3.81
Humor★★★★★★★★★★1.90
Mood★★★★★★★★★★3.93
Coolness★★★★★★★★★★59%
A block falls from the sky and takes on a life of its own.

Explore the world, find secrets, and go skydiving.

Controls:

Movement: Left/Right

Jump: Up

Use item: Down

Written in the ooc programming language, with Vamos, my own game framework.

Cookie to anyone who manages to plant the flower at the end of the map!

[note]

I tested the Linux builds on a couple of machines. You have to build and install SDL 2.0, which should only take 5 minutes. Instructions are included in the download, if you encounter any issues, let me know!

Tools: SDL

Comments36

Supermomo
Supermomo29 Apr 2013, 18:16
Woaw ! I really enjoyed this game ! Great work !
frr1711 May 2013, 02:52
Awesome presentation and mood!
Joror
Joror1 May 2013, 17:51
I reallly dig the soundtrack, really puts the mood in the game. Mechanics are solid, but a bit too platformy. (that is just my taste ;))
danielcmessias
danielcmessias1 May 2013, 17:52
Pretty game with solid implementation. A really cool entry! I think your movement is a bit too twitchy which makes it too difficult, but otherwise I really like this game!
Moist
Moist1 May 2013, 18:00
An adorable little platformer! The mood is great, it sucks you in from the first second. Excellent job, sir.
NiceAlexanderAS1 May 2013, 19:37
BEST GAME EVER! :D nice work bro!!!!! :D Impressive game.. also nice concept I've always liked games like this.
badlydrawnrod1 May 2013, 19:50
Very nicely done. I enjoyed it immensely. Very good mood, helped by the atmospheric music.
SuperlevelSebastian4 May 2013, 11:03
Sadly I can't play it because it crashes when I just try to start it. :( (Windows XP, 32bit)
KilledByAPixel
KilledByAPixel4 May 2013, 19:28
Great intro and music, really hard platforming mechanics with the grappling hook! I couldnt get the orange seed that was way up there. Maybe you could ease the player into the difficulty a little slower.
geckojscauthor4 May 2013, 20:31
Haha, it does get quite difficult quite fast, but bear in mind there's more than one way to grow that 2nd sunflower. Maybe you should check for secret passages further back. :)

Thanks for the feedback so far guys, it's nice to know people have enjoyed it!
geckojscauthor4 May 2013, 20:49
SuperlevelSebastian: sorry you couldn't get it working, I don't have an XP environment to test it on. You don't have mingw/msys installed by any chance? If you did, you could maybe run it through gdb and see where the error occured.
KEFIR
KEFIR4 May 2013, 21:26
Put it my BEST bookmarks folder. It is really cool in all aspects. But I stuck right after I took this rope.. How can I get back with this?!
geckojscauthor4 May 2013, 21:52
There's more than one way out, check for secrets!
hamster_mk_4
hamster_mk_44 May 2013, 22:52
That was fantastic from start to finish. I loved how you gradually added to the mechanics while keeping it very minimalistic on the controls.
[-BipolarDesign+]
[-BipolarDesign+]4 May 2013, 22:57
Yay I'm a ninja XD
VERY well done for 48 hours, in all aspects!
Teejay5
Teejay54 May 2013, 23:01
Excellent atmosphere! Though the platforming does get pretty hard
[-BipolarDesign+]
[-BipolarDesign+]4 May 2013, 23:07
Kinda reminds me of the Knytt series, which is one of my all time favorite platformers :)

Trying to finish with the extra seed now...
geckojscauthor4 May 2013, 23:31
Yes! Knytt Stories and Knytt Underground were sources of inspiration for me when designing this - I'm a big Nifflas fan. :)
Diamonde
Diamonde5 May 2013, 10:33
I'm totally amazed by this game. It's simply so good! :D
Tifu
Tifu5 May 2013, 21:32
Nice game, had fun exploring the world. The first little "jump over reds using grappler" was a bit tough for an introduction I thought. I can see how to get the final flower, but the jumps would be too difficult to get it so I'm just settling for no cookies :(
EatenAlive3
EatenAlive35 May 2013, 22:27
Amazing. Controls lagged very slightly, but you couldn't notice it once you got into things. The death animation was a little too long in opinion, but everything else was perfect! (maybe a little frustrating sometimes :P)
goerp7 May 2013, 19:47
Wow another programming language I have never heard of.
This is pretty much a finished product. Ready to ship. 5 stars!
It fits the minimalistic theme, but really doesn't need anymore.
If I had to name one point of criticism it has to be, that the flickering of the light in the corners can be annoying, but thats only when you're not playing but just watching.

It reminds me of Knytt.

Just out of curiosity: how does ooc compare to Java or As3?
nseward
nseward7 May 2013, 21:15
Very nice game. Simple but it doesn't smack you in the face with its simpleness.
geckojscauthor7 May 2013, 21:27
Thanks!

goerp:
ooc is a pretty young language compared to AS3 and Java, and has quite a small community behind it. In the last 2 years or so it's become quite usable for OpenGL or SDL-based game development, and it binds very nicely with existing C libraries, especially ones that are written in an object-oriented style already.

It's still rough around the edges, currently I find that its higher level features like closures and generics work very well in isolation, but may break if you try to mix them together (e.g. create a HashMap of Func objects). I'm happy to work around those issues though, I just love that I can use a clean/modern language and have the flexibility of C and C++ at the same time.
atraxgames7 May 2013, 22:07
Great work, exploring this little work is a pleasant and magic journey.
MinionStudios
MinionStudios9 May 2013, 21:37
Fun and wild artwork, great gameplay, this one rocks!
kill0u10 May 2013, 13:02
Nice game, but twitchy movement and hard game mechanics (grappling hook) made me give up too early =/
lightsoda
lightsoda10 May 2013, 14:18
Very nice, took me a while to get a hang of the grapple mechanic. Looks and sounds nice, good job.
TurboDindon
TurboDindon10 May 2013, 14:59
It is a very pleasant adventure.
The soundtrack is beautiful.
I've got a white background at the end, is it normal?

- SEPHY (@sephyka)
geckojscauthor10 May 2013, 19:20
Yep, the ending is very minimal, partly because it suits the theme and atmosphere, but also because it was 3AM and I couldn't figure out why my 'end' text wouldn't appear on the screen. xD
kulhajs
kulhajs11 May 2013, 12:32
Reminds me a lot of Knytt Underground, nice game, well done.
Sylvain.p
Sylvain.p15 May 2013, 14:40
Nice game, but it's relly too hard (for example with the grappel). I like very much the universe.
QXD-me19 May 2013, 14:48
Really good exploration-based platformer. I liked all the secrets (that I found).

I managed to plant the last seed and still have one left over :)

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