Disposable Rockets

Overall★★★★★★★★★★3.03
Fun★★★★★★★★★★2.86
Innovation★★★★★★★★★★2.03
Theme★★★★★★★★★★3.83
Graphics★★★★★★★★★★3.43
Audio★★★★★★★★★★1.97
Humor★★★★★★★★★★1.47
Mood★★★★★★★★★★2.90
Coolness★★★★★★★★★★55%
I decided to make an entry after all (on Sunday.. lost a lot of precious time), hopefully someone will like it :)

The goal is to travel as far as possible, while avoiding collision with asteroid-ish objects - distance is your score.

Controls are as minimal as possible - W,A,D or arrow keys to control the rocket.

Unfortunately there was no time left to make any kind of music.. hopefully next time :-)

(done using Unity; BFXR for sound effects)

Comments16

nicotuason29 Apr 2013, 08:56
Good tight controls, but I wish it would give you a higher score for going faster or something
slol789629 Apr 2013, 13:18
Good job! it is a realy well made game! :D
Panda313
Panda31329 Apr 2013, 14:04
I like the graphics, but I'm missing the point of the game. It's missing something. Anyway, good job !
ZeroDivide29 Apr 2013, 14:05
I like the simple graphics, and having the screen darken as the game progresses is a really nice touch.
Richard Matey29 Apr 2013, 14:05
Great job finishing this, love the hard edge art style, great look. It would be fun to have some interesting challenges in the game, like gravity pull on the rocks. Maybe you can use a gravity pull to break through another planets pull!
SuperlevelSebastian29 Apr 2013, 17:13
Simple. Sweet.
tacograveyard
tacograveyard30 Apr 2013, 01:32
Nice and simple. Like the color choice.
stefan1 May 2013, 13:52
Nice job, I totally like your game. The only thing I was unsure about is whether the game is getting harder with increasing score. I didn't notice any differences despite the color. But overall its a nice game.
mchaza1 May 2013, 14:58
simple but good looking graphics, nice game!
stromchin4 May 2013, 05:41
I loved how there is basically no momentum.
lightsoda
lightsoda4 May 2013, 20:47
Minimal to say the least, so it's asteroids, but without the shooting.
MinionStudios
MinionStudios10 May 2013, 01:10
Wild looking and smooth to play. Did you say you had less than 48 hours? Wow!
Nick Cash12 May 2013, 04:18
Impressive for the time frame. Certainly embraces the theme. Slightly more dynamic mechanics would be nice (such as momentum). Sounds :(
sP0CkEr212 May 2013, 14:34
nice -- my score 533 -- great job

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