The pixel graphics are adorable! Cute game. A level counter would have been nice since I lost track around 10 or so, but I finished them all (assuming I'm not supposed to pick up the pyramid that appears there).
S
SuperlevelSebastian29 Apr 2013, 11:32
Really sweet. Thank you! :)
N
nerrabyte29 Apr 2013, 13:28
You didn't provide source.
N
nerrabyte29 Apr 2013, 13:42
" You must work alone (solo). All game code and content must be created within the 48 hours. Games must be based on the theme. All publicly available libraries and middleware are allowed. All content creation, and development tools are allowed. (3dsmax, Photoshop, Flash, etc) Source code must be included. "
The graphics are absolutely terrific. Love it! Strong 5 on that. The sounds of the pyramids was very pleasant. The lack of music made it feel like this takes place in a vast place out in nowhere, as if it is a challenge of the mind. No complaint. Strong 5 on that, as well. The overall feeling was kept to the theme. Very good job! :D
Nice and simple. Picking up planks works not as smooth as it should be though.
C
Cake&Code30 Apr 2013, 15:29
Really enjoyed the game! The levels got hard and intriguing very fast. I love that the way the level works really makes you consider whether or not getting far-off pyramids were worth the effort of having to run all the way around, even if you just placed a plank to your boat down.
The sounds were effective and simple. Love your art (as usual) but I thought picking up the planks was a bit clumsy though. Overall, great work!
Looking good, but I can't go futher than 2-d level. I beat second level and it cycled again. I beat 2-s level five times and this f*cking level come again. Oh shit!
@SaintHeiser I'm not sure what you mean by 2-d and 2-s levels but I haven't encountered any level repeating myself. Perhaps you are pressing the "r" key which does send you back to the last level you did.
Really fun, simple, puzzling game. The limitations of how far you can reach and where the planks can get you could be more obvious, but once you work it out it's clear that it's really well thought out :)
I really enjoyed it! Congratulations on such a polished game! I like all the aspects... maybe you could add some music but is not like it's lacking it :P
I'm glad this game doesn't have lives, because the drowning animation was really fun :P The game looped to level one when it was done, I assume it was finished anyway, but looking at comments I'm not sure this was supposed to happen. Fun game, some decent challenge, interesting mechanics, love the character sprites.
Nice puzzle game and well polished character animations. A little bug: you can reach pyramids on a big range and I think in some situations that wasn't your intention.
Nice work. The first time I played, the second level kept repeating. I think there's a bug where if you press the space bar on the "level cleared" screen before the boat reaches the middle of the screen, it'll repeat the last level.
Excellent time pressure with the sinking platforms. One or two of the levels had me just about treading water to get to the boat in time. I liked the level that was all planks; that was a cool switchup. I liked that the game and its instruction sheet fit into my browser window, too.
I had a really hard time reliably picking up the planks. I'm not sure how it was implemented but it felt like you had to be moving, then press space, then collide with a small part of the plank. If you did any of those things out of order (already standing near the plank, space before moving, etc.), she didn't pick it up. In addition, if two planks' ends were close to each other, I couldn't pick either of them up. I had to make sure I left one plank out of the way of another I wanted to move.
The pyramid sound effect was a touch loud and jarring compared to the relaxing footsteps and seashore sounds.
Good looking game sweet graphics and nice mood. Very simple mechanics(a good thing). The only thing that I didn't like was that it is not very intuitive to grab the planks only in the corner. In the first level that had planks I got confused. Also nice idea of timing the level with floor disappearance, but again it was quite confusing in the beginnig because I tought that when you step on a tile it disappears. Overall a decent game!
Comments55
the execution is pretty flawless, lots of polishing - very cute graphics, the pickup sounds are simply perfectly tuned
wonderful
You must work alone (solo).
All game code and content must be created within the 48 hours.
Games must be based on the theme.
All publicly available libraries and middleware are allowed.
All content creation, and development tools are allowed. (3dsmax, Photoshop, Flash, etc)
Source code must be included.
"
The sounds of the pyramids was very pleasant. The lack of music made it feel like this takes place in a vast place out in nowhere, as if it is a challenge of the mind. No complaint. Strong 5 on that, as well.
The overall feeling was kept to the theme.
Very good job! :D
The sounds were effective and simple. Love your art (as usual) but I thought picking up the planks was a bit clumsy though. Overall, great work!
I like all the aspects... maybe you could add some music but is not like it's lacking it :P
The game looped to level one when it was done, I assume it was finished anyway, but looking at comments I'm not sure this was supposed to happen. Fun game, some decent challenge, interesting mechanics, love the character sprites.
Wonder what happens if you get all the pyramids...
Excellent time pressure with the sinking platforms. One or two of the levels had me just about treading water to get to the boat in time. I liked the level that was all planks; that was a cool switchup. I liked that the game and its instruction sheet fit into my browser window, too.
I had a really hard time reliably picking up the planks. I'm not sure how it was implemented but it felt like you had to be moving, then press space, then collide with a small part of the plank. If you did any of those things out of order (already standing near the plank, space before moving, etc.), she didn't pick it up. In addition, if two planks' ends were close to each other, I couldn't pick either of them up. I had to make sure I left one plank out of the way of another I wanted to move.
The pyramid sound effect was a touch loud and jarring compared to the relaxing footsteps and seashore sounds.
Excellent job :)
Nice and ingenious level design. I had a good time. :)
- SEPHY (@sephyka)