Don't Hit The Core

Overall★★★★★★★★★★2.49
Fun★★★★★★★★★★2.08
Innovation★★★★★★★★★★2.89
Theme★★★★★★★★★★3.15
Graphics★★★★★★★★★★2.67
Audio★★★★★★★★★★1.52
Humor★★★★★★★★★★1.48
Mood★★★★★★★★★★2.32
Coolness★★★★★★★★★★100%
About the game:
Try to hit the pieces around the core when they are not green. Hitting three green pieces is game over, oh and also, don't hit the core :P

Controls
- Mouse to click

If you wanna check my other works: www.isfuturebright.com

Comments44

Neten29 Apr 2013, 08:19
Please include source code.
Kiwiboi29 Apr 2013, 08:51
Haha cool game! Sometimes it felt like it didn't react when I clicked but that might be my mousepad acting out..! Good job! ^^
Tyro
Tyro1 May 2013, 06:11
Neat concept! Liki Kiwiboi, I felt the clicks were a little unresponsive at times. Still, great visuals and solid project!
Alex Rose
Alex Rose1 May 2013, 13:06
Hey, this has a really cool look and feel to it. Fits the theme really well. But.. the raycasting didn't seem to work properly? There were always a couple of pieces which didn't work, no matter how many times I played.

Cool looking entry nonetheless.
Jiyko
Jiyko1 May 2013, 13:10
Nice visuals! Unity maker respects unity maker :)
berareu1 May 2013, 13:12
Sometimes the clicks didn't register and I'm not really sure what was going on. It's a nice idea though!
infernet89
infernet891 May 2013, 13:18
Nice idea! Unfortunately, some block appears to be unclickable and i can't finish a level. There are more than one?
daniel23571 May 2013, 13:28
Like infernet i could'nt finish the level. but overall a very nice level.
escence1 May 2013, 13:33
Unfortunately I couldn't finish the game, the last two blocks were unclickable. Nevertheless nice idea and good work :)
TheSarcasticauthor1 May 2013, 13:48
Guys, thanks for the feedbacks! I couldn't finish the level on time. So that's why there's no win-los condition.
PixelOaks
PixelOaks1 May 2013, 13:52
I had 5 green ones I was waiting to turn white for a while until I got bored. It might need to update it's toggling based on what you have left to click. Otherwise it was not bad, and could get interesting with more variation to the levels with increased difficulty.
lanz1 May 2013, 13:55
Nice idea and goof work. Sadly no win/lose conditions.
stefan1 May 2013, 13:57
This game has really nice graphics. Sometimes I can't click everything and there is nothing happening when all squares are blue, but anyway I like your work.
Typedeaf
Typedeaf1 May 2013, 14:00
Unclickable pieces makes the game _just a tad_ frustrating, but otherwise a fun idea :) Might be a good fit for mobile or tablets?
CogComp
CogComp1 May 2013, 14:03
Nice idea, but needs a lot more work. Go for it!
metadept
metadept1 May 2013, 14:03
Interesting idea. I noticed a couple of bugs such as being unable to click on white pieces sometimes, and the last piece remaining green forever. I definitely like the visual style/layout though. Hope to see more development on this!
HuvaaKoodia
HuvaaKoodia1 May 2013, 14:06
Solid idea yet without any additional mechanics there is little the keep me playing.

You could try some of these:
-Score system
-Time limit
-Randomization
-Speed alteration
-AI opponent
IceCliff
IceCliff1 May 2013, 14:10
This really stuck to minimalism! I really liked the visuals.
Khaldrin
Khaldrin1 May 2013, 14:11
The concept is interesting and fits the theme. However as already stated some tiles were unclickable and the responsiveness of the whole game could be improved. But cool idea anyways.
MinionStudios
MinionStudios1 May 2013, 14:19
I like the design and the look of the game. It is quite hard to hit some of the blocks...
Angerus
Angerus1 May 2013, 17:04
I find the concept interesting but I do feel it miss a little something like a score system or some event changing the state of the world! Anyway, a cool concept!
Dark Acre Jack1 May 2013, 18:33
I got dizzy playing this, for real. Couldn't figure out how to win/lose. Also please include a link to your scripts otherwise you risk disqualification from the compo.
Boiúna3 May 2013, 00:38
Nice idea and graphics =D. But it seems that the game is impossible to be finalized.
Neonlare3 May 2013, 11:40
Nice concept, very unresponsive at points though. If there was some form of audio feedback or confirmation of a correct action vs a mistake (just for clarity's sake) it would definitely help this a fair amount. Could make for an interesting expanded concept.
TheSarcasticauthor3 May 2013, 11:49
Thanks for the comments all :D Working on some improvements!
lorancou
lorancou3 May 2013, 11:53
After while the green blocks don't un-green, so it doesn't look like this is finish-able. Nice idea though!
kyyninen
kyyninen3 May 2013, 12:06
Neat! It was kind of unclear if there was an achievable end state...
Broxxar
Broxxar3 May 2013, 16:48
Interesting idea but it seems a bit buggy, couldn't click on all the tiles and after clicking the core it seems you have to refresh to replay.
TheSarcasticauthor5 May 2013, 01:02
Thanks for all the feedback. Added new version!
GaTechGrad5 May 2013, 10:11
Really neat puzzle game. The first Unity link didn't work for me, however the Version 2.0 ran with no problems. I'll admit, I hit the core!
recursive frog
recursive frog5 May 2013, 14:40
Was anything supposed to happen when you click a green block? Nothing was happening at all for me. White blocks turned blue, and the core would turn red, if I clicked on those... but nothing happened with the green ones.
tikilittle5 May 2013, 17:49
Very cool concept. I was baffled at first because I did not read the instructions. If you hit the core, should it restart the game?
TheSarcasticauthor5 May 2013, 18:17
Ok so in version 2.0 when you hit the the green ones 3 times, you lose the game.
GranaDa
GranaDa5 May 2013, 19:59
Ended with one green block. Is it the end? Overall, good job!
baldwinthree5 May 2013, 20:59
Very original. Unfortunately once I hit the core I couldn't continue, and there's no lose screen. Good job!
Oye Beto
Oye Beto5 May 2013, 22:02
I won.. I guess :)

I'll rate you based on the compo version and then I'll try version 2.
Oye Beto
Oye Beto5 May 2013, 22:07
Version 2 is more finished but I think it still lacks of some mechanic to make it fun. Something like a puzzle, maybe.
TheSarcasticauthor6 May 2013, 01:20
@Oye Beto thanks for playing :) still working on it! Hope to get new version up.
SmilingCat6 May 2013, 01:40
Nice concept, will be really cool once the kinks are worked out. Good job!
lightnarcissus
lightnarcissus7 May 2013, 18:12
Props for using Unity for this as it is a perfect fit for the idea you had here. Pretty fun to play too!
Rafael Sales8 May 2013, 21:22
Great innovation! Simple mechanic and hard game. Nice job!
TheSarcasticauthor10 May 2013, 02:14
Hey all! Added some new stuff. A nice hud that indicates how many hits you have left and the time constrain feature so that you have to be quicler and more precise. Cheers!
foxter888
foxter88819 May 2013, 20:14
yes it's a good simplistic game, it is a bit weird in the beggining since it's a very original idea to get used to.

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