dotLife

dotLife

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 3.70
coolness: 1.00
fun: 3.20
graphics: 4.11
humor: 2.22
innovation: 3.42
mood: 3.82
overall: 3.74
theme: 3.59
Note:

Action allows you to: Repels little moving things and gives you a small boost while you are moving. And sparkles.

After you enter the world, anything that touches you can kill you! So watch out! You'll know it's bad when you hear a 'tug' sound and the screen blurs!

Once you finish a level, it is persisted. So when you die you don't have to play it again. I don't have a reset save data implemented...

Post-Compo Fixes:

You now return to the last level you died after game over.

Better boosting action.

For those curious, the post-screen effects are as follows:

Bloom - Unity provided effect.

Quantize - This is the one that reduces the colors on screen, I set it to 8 colors.

Tiling - This is the blurring when you get hurt.

Noise Effect - Unity provided effect. I only used it in the gameover and win screen.

Code for both Quantize and Tiling can be found in the FXs link
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