Nice! The game is indeed trippy, in a good way. Love the look and sound. I feel like I'm running around in this weird, happy world. Played it through the web link. The camera feels like it is a bit close to the character. Thanks for sharing!
This was......I don't know what to say really. Thank you? ..... yes.... thank you. I actually had more fun than I should have meeting all of the characters. Also halfway through my play-through the man on the tower stopped falling to his death for some reason... I consider that a win.
I got stuck after returning the boob to the naked lady, though. I picked up the cord beforehand, but couldn't give it to the showman after returning the boob, might be a bug? o:
I enjoy the Surrealist atmosphere, even if the theme is Minimalism. It's like you are lost in a land.. dreamed by someone else, as in the movie "The Cell". Good work !
The setting certainly is interesting :Y I didn't understand most of what was going on, but there were quite a few things that were fun to watch, like the guy that kept falling off the tower As for the game itself, it almost seems too simple; unless I missed something (I couldn't find one of the items, so I didn't finish the whole thing), it's just finding objects and returning them to their owners. I know the theme's supposed to be minimalism, but it could use something else to keep the game interesting. It's still pretty good overall, though~
Very, very odd, but really interesting. I loved the sound effects, and music. It seems you really put yourself into your game which is awesome. Good work :)
Very cool and trippy indeed. Really liked exploring the world and the graphics were nicely done, really liked the style. The game was a little buggy but other than that great game.
This game is odd, and full of interesting characters. I enjoyed walking around in it. You should consider locking the mouse cursor. I went to click on the robot at the very beginning and the cursor just happened to be on the browser's reload button...whoops.
Hmm, this was a good game. At first I didn't know what to do, but continued because the world was beckoning me to explore, then I started figuring out that I can talk to people and give them stuff. Definitely a nice break from reality, lol.
If I had any complaints, they would be these: It was kind of annoying that the camera kept zooming in as I walked, or maybe the problem there was that I thought the sensitivity was too low when it was zoomed in. I got used to that though. I understand that it's meant to be a dream world and all, but I thought the text should have at least had proper capitalisation etc. Also I expected to be able to walk up the slope into the place that spawned behind the dog. But that's about it. Oh and the potato texture didn't suit the graphics of the rest of the game.
I played on the web version and the mouse kept getting out of the window. Consider locking it inside the Unity caneva or change the controls so we don't have to click.
Otherwise it's a really great game, loved the ambiance and the graphical style.
The whole thing just felt rather juvenile to me. None of the "characters" are really interesting (except for the robot and the T. rex) and the island is just a slog to explore. Plus the whole thing was in desperate need of a proofreader. (Random bad English is not the same thing as humor!)
About the only positive thing I can say about it is I wish I knew how to achieve that "flat-shading" effect in Unity...
Clicked a button and then the game reset... Man, what you guys were doing when came up with this idea? I loved it! But I don't think it fits very well with the theme... But good job...
M
Monxcleyr Productions12 May 2013, 12:50
Definitely surreal, and one of the more expansive game worlds I've seen thus far. The island and its characters was interesting, but the mechanic of simply running around was boring and didn't give me much incentive to keep exploring.
Comments50
Who cares, it's fun. THe Dinosaur rocks :D
I got stuck after returning the boob to the naked lady, though. I picked up the cord beforehand, but couldn't give it to the showman after returning the boob, might be a bug? o:
Really neat idea, good job! ~
As for the game itself, it almost seems too simple; unless I missed something (I couldn't find one of the items, so I didn't finish the whole thing), it's just finding objects and returning them to their owners. I know the theme's supposed to be minimalism, but it could use something else to keep the game interesting. It's still pretty good overall, though~
The T-rex with the boombox was my favourite :).
Great adventure
https://dl.dropboxusercontent.com/u/13089585/ld26/dream_island.png
Funny and happy game.
If I had any complaints, they would be these: It was kind of annoying that the camera kept zooming in as I walked, or maybe the problem there was that I thought the sensitivity was too low when it was zoomed in. I got used to that though. I understand that it's meant to be a dream world and all, but I thought the text should have at least had proper capitalisation etc. Also I expected to be able to walk up the slope into the place that spawned behind the dog. But that's about it. Oh and the potato texture didn't suit the graphics of the rest of the game.
Otherwise, good job.
Otherwise it's a really great game, loved the ambiance and the graphical style.
About the only positive thing I can say about it is I wish I knew how to achieve that "flat-shading" effect in Unity...
Man, what you guys were doing when came up with this idea?
I loved it! But I don't think it fits very well with the theme...
But good job...