Dungeon Struggle is a very simple concept. The goal is to survive the endless wave of skeletons. I tried to implement the theme primarily with the simple controls (WASD + mouse button) and the simple graphics.
I hope you like it! Show those Skeletons what you've got!
Very fun little title! Is the gun not supposed to be able to destroy crates though? More enemy types/power ups would be nice as well, but you could easily add those in the future.
Simple but fun. The few mechanics were executed well, and I liked being able to dodge enemy attacks. With more powerups and enemies this would be a great game. Awesome music!
You watched me play, Enjoyed playing it, I didnt know you can hold down the mouse for the gun. I think it would be awesome if you did that for the sword too. The enemies were also a little to predictable.
Very funny to play and I also like the graphics, but here I think the music made the game... The sound has oldschool midi character, but is very beatuiful and well composed and gives a nice sense of adventure.
Fun game, I liked the music and retro art style. Not sure the gun as a power-up is very fitting with the fantasy game setting and also I had a couple of issues with collision detection though. The gameplay is good and with some additional enemies and weapons would be even better. Overall nice work!
Thanks for streaming Prisma! Sorry it was so difficult.
Notes:
- Simple mechanic. Like it. - Music is nice, but it doesn't fit the theme of the game very well. - Some nice details: the shield tweaks slightly when you swing your sword. - Wave 10! The dungeon floor is littered with skeletons. - I got a gun. Doesn't work very well at close range. - Got a blue sword, but then died at wave 12.
Things I would change:
- Randomly choose between the four corners of the map when spawning a wave. - Vary the speed of baddie attack when in wave 10+.
I really like the way you implemented the spinning weapons. The fact that you don't take damage from simple collusion with enemies gives it a lot more depth.
Cool game. I missed the option to attack walking backwards. Congratz!
M
Martin_Monosys2 May 2013, 20:46
Cool game, very enjoyable! Nice music, too. Not quite fitting in, but good... :) Would have been nice to attack up/down or to the back when running from monsters sideways. Otherwise, very good!
that was pretty cool. I liked the part where your sword turns into a lazer gun :) What would be fun for further versions is to add some level design or stuff in the level that you can use to kill the enemies. Maybe even some goal like save the princess or get the gold :) Anyway great work!
It was quite fun, although it got repetitive quite quickly. I was a bit disappointed you could only attack in two directions where the enemies could attack in a full range. Good work though!
Awesome... I got to the tenth wave. The poor character, though, is stuck in a dungeon that he cannot get out of, in a dress with mace - wielding pigtail killers after him for all eternity. LOL
Comments29
Good job :)
Notes:
- Simple mechanic. Like it.
- Music is nice, but it doesn't fit the theme of the game very well.
- Some nice details: the shield tweaks slightly when you swing your sword.
- Wave 10! The dungeon floor is littered with skeletons.
- I got a gun. Doesn't work very well at close range.
- Got a blue sword, but then died at wave 12.
Things I would change:
- Randomly choose between the four corners of the map when spawning a wave.
- Vary the speed of baddie attack when in wave 10+.