I made this game at the Twine Workshop run by Courtney Stanton and Merritt Kopas at the Different Games conference in NYC.
Chris Martens (@chrisamaphone) pointed out that I had satisfied all the rules for a Ludum Dare game and that the game I made kinda fit with this LD's theme. She also described the genre of the game as "first-person capacitor," which works pretty well as a description. I would call it a tiny personal game about getting overwhelmed.
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