Our first Ludum Dare, our first "complete" project, our first time working in team ! Harder than it looks but we will do it again :) Run launch.bat to launch the game. Enjoy :)
The story is very simple. You are a green square, and you are a prisonner of a bad AI named PotatOS. Your role ? Survive in the test room. But be careful, everything want your death...
There's no music and not enough levels, because we don't have enough time, but we'll do better the next time :)
K:\GameJam\GameJams\LD26_OtherGames\Epic Green Cube>java -jar "Epic Green Cube.j ar" Exception in thread "main" java.lang.UnsupportedClassVersionError: graphics/Main : Unsupported major.minor version 51.0 at java.lang.ClassLoader.defineClass1(Native Method) at java.lang.ClassLoader.defineClassCond(Unknown Source) at java.lang.ClassLoader.defineClass(Unknown Source) at java.security.SecureClassLoader.defineClass(Unknown Source) at java.net.URLClassLoader.defineClass(Unknown Source) at java.net.URLClassLoader.access$000(Unknown Source) at java.net.URLClassLoader$1.run(Unknown Source) at java.security.AccessController.doPrivileged(Native Method) at java.net.URLClassLoader.findClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source) at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source) Could not find the main class: graphics.Main. Program will exit.
Could have been more levels, but the ones that you've got there are very nice! Could also use some more sound effects, but overall it's a great game. Loved playing it!
It works on Windows, I'm searching for the others OS... Are your Java up to date ? Thanks phi, we didn't have time for a music, but it was our first LD :)
Nice simple game with good level design. The last level was a little frustrating, but I managed to win.
The game needs Java 7 (Unsupported major.minor version 51.0). I'm on Mac OS X 10.8 and used the official Oracle Java 7 installation. On my system this java version isn't the default java, so I had to start the game with:
Nice work! The game runs perfectly for me using Oracle's Java 7 on Linux. I would have preferred an applet or a runnable JAR file tho, just to skip the unnecessary extraction step.
The game was easy to understand and get into, and it was challenging. The death particle effect was a nice touch as well!
I found it a bit too unforgiving to die whenever you touch a wall. That was a bit frustrating at times.
There seemed to be some stuttering/lagging in the movement when you first press down a movement button. After holding it down for a few frames it went away tho. It wasn't really noticeable in the more complex levels tho, because you didn't really move that much at a time on them.
Great game, I really like it. It was also a good level of difficulty. The last level was a little hard at first but I beat it after a few tries.
As it is written in my favorite language (Java) there are some things I want to say. First, I really prefer one and only one file a JAR. (I saw you had some difficulties, but it not that hard to fix it). Second, I don't like games that take 100% CPU.
On Mac and could not run the game. Got this error.
Exception in thread "main" java.lang.NoClassDefFoundError: graphics/Main Caused by: java.lang.ClassNotFoundException: graphics.Main at java.net.URLClassLoader$1.run(URLClassLoader.java:202) at java.security.AccessController.doPrivileged(Native Method) at java.net.URLClassLoader.findClass(URLClassLoader.java:190) at java.lang.ClassLoader.loadClass(ClassLoader.java:306) at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301) at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
Check the Console for possible error messages
cant run the game on a 10.6.8 mac...