I thought this was really good, especially for your first Ludum Dare, One thing I noticed was it was possible to get stuck on levels and have to restart, I think it would of felt nicer, if you'd have made it like a Zelda game,where by nothing you can do will get you completely stuck. But you didn't have much time to design levels and think it all out like that XD. Very nice job man, welcome to Ludum Dare
I liked it. I wanted to say that I found it weird that you automatically opened doors next to you thus possibly wasting keys, but I find that it actually makes the game more fun and challenging.
The graphics fit together really nicely and there's quite a bit of content.
I found that in level 4, it's impossible to get all the coins (please do correct me if I'm wrong).
Loved the puzzle aspect of having the doors open automatically, and it was used cleverly in the level design. Particularly in levels 4 & 5, you really had to plan your route to open all the doors - I actually went back and did them again just to get all the coins. Great stuff :)
Very nice. I at first the automatically opening doors thing was annoying, but it made the levels more of a puzzle as the order of the key collection actually mattered. The levels were quite well designed. Getting all the green things in level 4 was a challenge, but I eventually realised how to do it.
Pretty graphics and good gameplay! I wish that the doors would only open if you pressed in their direction with a key, but that would mean redesigning the levels where you're not supposed to pass by certain ones. Great first LD entry, hope to see more from you! :)
Very nice! I really like the "chips challenge"-like genre. Our hero seems to have a "tripping and falling into doors with key in hand" problem! Adds a neat dynamic to picking your route around the room. Good job!
Comments24
The graphics fit together really nicely and there's quite a bit of content.
I found that in level 4, it's impossible to get all the coins (please do correct me if I'm wrong).
@rogueNoodle : Thanks!
I like this style of game and you made a fantastic example of it.
The doors opening as you walk by is a cool and unique element.
I really think you could finish this up and make some money from it.
Beat all 5 levels and waiting more =)
Also you need sound and music.
Our hero seems to have a "tripping and falling into doors with key in hand" problem! Adds a neat dynamic to picking your route around the room.
Good job!