
Ludum Dare #26compo
Escape Shaft
Armed with a heavy plasma cutter and minimal ammo, you must fight your way out of the collapsed mine shaft through hordes of ravenous aliens.
Controls:
WSAD/Arrows - Move.
Space - Charge shot.
R - Restart level.
X - Cancel shot.
POST COMPO UPDATE: Fixed 2 small bugs. Fixed the player getting stuck on corners and the laser sound not playing after shooting quickly.
Controls:
WSAD/Arrows - Move.
Space - Charge shot.
R - Restart level.
X - Cancel shot.
POST COMPO UPDATE: Fixed 2 small bugs. Fixed the player getting stuck on corners and the laser sound not playing after shooting quickly.
Genres: action
Comments28

Brian Corr29 Apr 2013, 08:09
This is great. Love the graphics and the idea. spilth is right: give me scores etc. Combo bonuses. Ofc 2 days is not long...
Well done :o
Well done :o

Nakato29 Apr 2013, 08:09
Love the style !
Ammo add some good restriction and add a little of reflexion !
Like already say, collision should be a little better, need to be complete centered on a path
Ammo add some good restriction and add a little of reflexion !
Like already say, collision should be a little better, need to be complete centered on a path
TheFudster29 Apr 2013, 08:11
Wow, this is a pretty cool twist on these kinds of puzzle games. I like it a lot.

orangepascal29 Apr 2013, 08:12
I have no idea where minimalism comes into this game.. but who cares, it's just fun to play! :)

hgouveia29 Apr 2013, 09:55
Really love it!, love the style and the music, and specially the plasma hehe, well done!
CloudiestNights30 Apr 2013, 02:00
You took the idea of a basic shooter, and turned it into a puzzle game by simply limiting the amount of ammo. I'm impressed! This game would sit right alongside PacMan and DigDug if it were in an arcade.

ilovepixel30 Apr 2013, 08:34
Nice art! and a pretty fun game to play. Remembers me of bomberman
SaintHeiser30 Apr 2013, 10:13
Good job. Gameplay is simple and clever =)
I like how you combine action and puzzle ^_^
I like how you combine action and puzzle ^_^

SecondDimension30 Apr 2013, 21:40
Would have been nice to get rewarded for combos and multiple kills with one shot. Good graphics and fun to play.

Purplescape1 May 2013, 08:10
This was a really cool game. It got a little hard, but I managed to escape. The graphics were really nice, and the game handled well. Great job.

EdoMiyamoto2 May 2013, 18:18
A bit fun !

imagnity2 May 2013, 18:45
Reminds me of early game days. Charge up and see the action. Well made! :)
bvanschooten2 May 2013, 19:30
Nice game, also has good graphics and a finished feel. Maybe it's possible to create more interesting strategies by allowing the player more control over the routing of the aliens?

Dir3kt3 May 2013, 07:41
Nice little game you got there. I especially liked the music :)
_Rilem4 May 2013, 20:24
Finished it in one go, it's pretty easy to kite the enemies around once you get the hang of it. Then you can clear most of them in 1 or 2 beams. :) It's a pretty cool mechanic that could make for some nice puzzles. The graphics are also pretty nice, especially the enemies, they look awesome. :)
The music got pretty annoying, it wasn't very good. But hey it's 48 hours so what can you do right?
The music got pretty annoying, it wasn't very good. But hey it's 48 hours so what can you do right?
HD4086 May 2013, 00:40
Escaped alive! Easy and addictive. Music was nice too.
sirdorius6 May 2013, 07:24
Awesome! Please make an extended version with more levels and a kick ass laser sound.
sP0CkEr216 May 2013, 04:46
great game man -- wish there was a score too -- great job

arrogant.gamer16 May 2013, 05:56
Good fun game. Maybe not miminalist? That's OK though! I beat the game for sure, and found it reasonably challenging. Music and visuals were cool, and the blast and charge up were nice.
gerritg16 May 2013, 15:08
Also escaped alive. Loved it!
Misfit16 May 2013, 17:26
Fun! Gameplay works and idea is awesome.
acro16 May 2013, 19:10
The look and feel and sprite work is really great! It looks like a complete whole, and every sprite is perfectly suited to purpose, plus the incidental particle effects like rocks breaking, blood when you are hit, really make a difference. It feels really polished. The gameplay seems a bit limited after a while but there are just enough levels with variety that it's stays interesting to the end. Great job!
Madball17 May 2013, 11:53
Oh. That`s a great game. It could be expanded to an action game, where you run around killing 9001 monsters, or to a puzzle game, where you have little shots and have to plan well to kill everything.
Controls were excellent, though sometimes I couldn`t kill enemies those seemed to be on the same line with me.
Controls were excellent, though sometimes I couldn`t kill enemies those seemed to be on the same line with me.
Xanjos17 May 2013, 20:49
Loved the graphics and the laser mechanic was very cool. Overall, this was a pretty nice game.
Benjamin18 May 2013, 06:10
Yeah !! Skewering monsters with laser was tons of fun. The health and ammo balance is also good. Maybe the late game is bit too easy. Mostly because the later you start shooting the most chance you have that monster stack on the same square. The game should be probably more interesting if monster can't stack on each other, as if a monster can't move on an occupied square for example.

Brassawiking19 May 2013, 16:37
Intense game, every shoot really counted and sometimes you just had to take a little beating for the perfect shoot. Great potential in this one!
jerombd1 Oct 2013, 13:18
Fun challenge but the music is annoying :/





The only problem I had was with the collision detection on the single tile corridors. Was getting stuck a lot.
It would be cool if there were some "super combo" messages and stuff with bonus points.
Great job!