Extermitrons

Extermitrons

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
A Space station in space is overrun by space bugs. You are commanding a group of 3 brave robots with the mission to save the day and blow stuff up.

I have to admit I kinda got off topic after the first day. The idea was to take a very complex and input heavy genre like realtime-strategy and remove everything up to its bare essentials. You have a single way of interacting with your robots to fight the bug hordes so instead of giving them active targets or selecting abilities, it becomes more about the positioning of the characters to each other. This different pacing also needs a faster selection system.

Now I'm honestly not sure if there is anyone apart from myself that actually enjoys this selection system but I find it quite fun. Very experimental and takes a while to get used to, but fun none the less.

Unfortunately I majorly ran out of time at the end which resulted in super messy code and a lot of cuts. But oh well, here it is world: Extermitrons!
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