Flight 128

Flight 128

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
Flight 128 is about journeying through the world of 128bpm minimal techno. Use minimal techno loops tied to beat pads to move the ship around. Activating pads draws the ship to them offering a slightly unconventional system for maneuvering a ship through a dangerous asteroid field!

My first LD entry!

Engine: Unity w/C#

- Plugins: iTween, TTFText (3D Text)

Code: Visual Studio 2012

Audio: FL Studio - All original loops

Textures: Photoshop for planet textures etc.

3D Modelling: Blender

Took about 16hrs

Full stream of work available at:

http://www.twitch.tv/aaronmackayburns/
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