Flight Time

Overall★★★★★★★★★★3.67
Fun★★★★★★★★★★3.56
Innovation★★★★★★★★★★3.81
Theme★★★★★★★★★★4.22
Graphics★★★★★★★★★★2.45
Humor★★★★★★★★★★1.88
Mood★★★★★★★★★★2.50
Coolness★★★★★★★★★★59%
Check out that screenshot for minimalism!

There Are 20 levels. Seems to take people about 30-60 minutes to play the game through.

Figure things out as you go.

Quick and dirty Android build at

http://fingswotidun.com/ld26/LudumDare26-debug.apk

Quite fun on a 10inch tablet. You'll need dainty hands if you want to play it on a phone.

screenshot

Comments31

Idovoodoo
Idovoodoo29 Apr 2013, 11:10
Took a moment to work out what to do but cool idea, well done.
rejooh
rejooh29 Apr 2013, 11:14
My absolute favorite so far. I could play that game for hours. The slow addition and combination of the various objects really keeps the game exciting.
Sestren29 Apr 2013, 11:22
A lot of fun to play through the first several levels, although the trial and error nature of it does get a bit frustrating once the levels become a bit more complex. Good entry!
Kimau
Kimau29 Apr 2013, 12:58
Love the idea and the mechanic is simple. The ghost of previous flights is a huge help.
unclejunkie29 Apr 2013, 13:41
The game is insanely hard yet addictive! Loved it.
kochb29 Apr 2013, 20:18
Hard and not that fun. The game play is very repetitive and there were no directions. It took me forever to figure out that I didn't have to start in the middle.
SpaceStudios29 Apr 2013, 23:25
We really enjoyed your game as well! I love the core-mechanic!!!!
BlennosoftGames30 Apr 2013, 03:20
Could use a bit of instruction at the start, but overall a whole lot of fun packed into a very simple mechanic. The "previous markers" were a brilliant, and crucial, feature.
Zillix
Zillix30 Apr 2013, 08:07
loved the title-as-instructions. well done.
Ragzouken
Ragzouken30 Apr 2013, 09:34
Quite an interesting idea! Couldn't really work out the two planet level, but I think something along the lines of a figure 8 is what I need?
Skywilly
Skywilly30 Apr 2013, 16:41
Excellent concept ! Very addictive :)
AestheticGamer30 Apr 2013, 17:59
Interesting gravity physics, and a fairly tough cookie. Does it's job, and can be fairly addicting. However, it also was a bit frustrating at times and feels it might do nice with some music or spice (though guess that is a plus on the minimalism).
GranaDa
GranaDa1 May 2013, 15:38
Damn good! Really nice idea.
Jhelle
Jhelle2 May 2013, 23:20
Cool idea, some levels got really tense :)
Alucard J3 May 2013, 06:15
Very simple and innovative game. Had a lot of fun playing around with velocity and gravitational pull. Well Done =]
FREEZX
FREEZX5 May 2013, 00:32
Spent some time on this one. Not even sorry! Awesome game!
DDRKirby(ISQ)5 May 2013, 00:33
Reminds me of osmos. very nice.
Jerm5 May 2013, 08:23
Played for a while and it was quite fun. Although some levels were a bit annoying because it seemed the only way to complete them was to just randomly try different things and see if it worked. I gave up on the level with all the small red circles and two grey circles.
Dark Acre Jack6 May 2013, 08:00
This is good. Better on touch. Great work.
Qaterknan
Qaterknan8 May 2013, 11:38
Awesome, I just loved it. However I got stuck in that level with only one antitractor on the left.
Andy West9 May 2013, 04:48
Very addictive and fun!
ethankennerly
ethankennerly9 May 2013, 05:19
Plotting the trajectory fascinated me. If you continue to develop this, it took me several attempts to recognize that the disk represented the start point and the line represented the initial velocity; have you considered rendering the line of the initial velocity while the mouse button is down? Or some other method of hinting at what the input conventions are?
Jarcas Studios9 May 2013, 06:16
Nice! Reminds me of an old game I used to play called Planetary Golf (?)
euwaku9 May 2013, 06:46
Ultra simplistic, ultra addictive, ultra theme adequate.
EggDestroyer
EggDestroyer9 May 2013, 08:36
I think you put the "minimalism" part too far tho, as you could use some basic indication, something saying which level you are doing, more meaningful feedback on how you grab & launch the ball and so on. The game wouldn't have been less "minimal" IMHO :)
But the concept is neat and the progression is well done, though it seems a bit random sometimes. Good work !
galman
galman9 May 2013, 09:49
Nice physics puzzler! Well done :)
kill0u
kill0u9 May 2013, 11:05
Excellent!
stqn9 May 2013, 16:45
Great but level 3 (red circle in the corner) was a bit too hard and the level with the 8 green circles way too hard. Well, I tried like 20 times, that's enough...
stqn9 May 2013, 16:46
Oh and instructions would have helped.
Jeremias
Jeremias11 May 2013, 09:02
Nice puzzle game and interesting concept. Was fun to play through the levels.
Sylvain.p
Sylvain.p14 May 2013, 04:44
The first time I haven't understand, then I have read comment and retry, and finaly (I have understand) the idea is really good.

Other games by @lerc_archived

Found a bug?
Tell us on Discord