I got through the whole game, but I failed to understand what the challenge was (if any?) other than just waiting to collect more seeds, etc. Maybe the challenge is to finish the levels in as short an amount of time as possible?
There isn't very much of a game here. It's got objectives but no obstacles to those objectives, so there's no challenge. As part of a larger system, I could see it being interesting though. The visuals and sound effects work well together to produce a relaxing mood at least. It is minimal but it doesn't feel like a complete experience.
This is the first game I've come across that I didn't see coming - if that makes sense. I really liked it! My only suggestion would be to make clicking the plants base harvest the seed.
I don't know why, but I feel like that would be good.
Comments21
The only thing that wasn't clear to me was what the pulsing of the flowers accomplished.
I don't know why, but I feel like that would be good.
Well, i like the idea, and the sound effects are really cool.
I missed a calm soundtrack.
The play workflow can be worked on. People get annoyed by the "click here click there" thingy.
Your graphics are really nice too!
Nice Job.