For Victory!

by poga
Overall★★★★★★★★★★2.24
Fun★★★★★★★★★★2.15
Innovation★★★★★★★★★★2.68
Theme★★★★★★★★★★3.50
Graphics★★★★★★★★★★2.24
Humor★★★★★★★★★★2.64
Mood★★★★★★★★★★1.84
Coolness★★★★★★★★★★55%
A game with only the final winning step

Genres: action

Comments17

Ace
Ace29 Apr 2013, 08:46
Pretty good game, very minimalistic. Though maybe you should tweak it so that the game doesn't play itself.
loxo29 Apr 2013, 08:51
Good concept. But is there a way to lose this game? A challenge would be great.
Jacques_le_lezard29 Apr 2013, 20:31
well... minimalist ^^
FenrisWolf
FenrisWolf29 Apr 2013, 20:31
This was a super minimalistic game. But maybe a little TOO minimalistic. I would've liked something a little more to happen. Good concept, though.
recursive frog
recursive frog30 Apr 2013, 08:32
I played this for longer than I expected I would after I realized what was going on. I kept waiting to "die" but realized it probably wasn't going to happen. Funny how something so simple can make a person set up and actually pay attention.
SuperDisk2 May 2013, 00:07
Doesn't seem to be a way to lose, but still a cool concept.
Jod2 May 2013, 09:23
Some kind of timer would have made the goal achievable :).
Awennor2 May 2013, 10:55
Good take on the theme and on the mechanic, but lack of timer and goal was a pretty big flaw
lambomang
lambomang2 May 2013, 22:28
Hah, nice game :D
But like others have said, it needs a way to lose or a way for the game to end.
Like maybe a timer. Add more time when you catch Marios, lose time when you miss maybe?
alts5 May 2013, 21:27
I'm a little embarrassed by how long it took me to realize what the silhouettes were. I appreciate the extreme approach the the theme. As others have mentioned, some framework for meaningful interaction would have been nice.
Frozen Fractal
Frozen Fractal6 May 2013, 15:22
Heh, that looks familiar somehow :) Would be nice if you got more points the higher up the flagpole you catch the plumbers. And I suppose some challenge or a way of losing would be needed for it to be a proper game.
netmute
netmute6 May 2013, 15:23
A game were you can't lose :D
dertom6 May 2013, 15:44
Hmm,..actually I did like the game, but is there a way to win or loose or is it just the gameplay? I think if there would be something like levels with increasing difficulty (speed, amount, angles, whatever) it would be good game that would fit 1000% the theme.
Nontheless, good job!
paulopn
paulopn10 May 2013, 23:06
I had a laugh at the idea, but it really needs some kind of challenge (and sound)...
Turtle12 May 2013, 06:13
Really clean and straight mock of the classic
mildmojo17 May 2013, 07:27
Cute idea, but it would feel better if each "win" had a little more ceremony to it instead of just feeling like an ever-increasing score.

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