(This game handles multiple resolutions in a way that doesn't work as well as it ought to. The closer you can set the resolution of your monitor to 1200 x 800, the closer your experience will be to the way I intended.)
Woah that flashing lol. Pretty fun little game and I like the music. One thing that I found annoying is that if you move your block against the left side of the screen and keep moving the mouse left a little afterwards, when you want to move it back again you have to move it that extra amount before it will respond.
Whoa... i normally don't have any troubles with flashy colors, but I feel that if i played this for an hour, i would get foam coming out of my mouth. Simple but incredibly addictive, I love the different effects and how the music ties everything together. Great game!
The audio cut out after a few restarts - was that intentional?
Excellent use of audio and visuals to set the mood, and nice, tight controls. I think the difficulty curve is a bit steep, though. The color barrage made me feel very strange after a few minutes of playing -- perhaps a less random assortment could be used to intentionally shape the player's mood.
I've just finished playing a very similar entry, both used the audio as a feedback for the pacing, the main mechanic was to avoid obstacles, but like this one better. The design, the epilepsy warning were a thoughtful way to incorporate humorous elements, the music was also dynamic, the background colors felt fresh. Good job!
Comments17
Excellent use of audio and visuals to set the mood, and nice, tight controls. I think the difficulty curve is a bit steep, though. The color barrage made me feel very strange after a few minutes of playing -- perhaps a less random assortment could be used to intentionally shape the player's mood.
Addictive game. Good work.
Good job!