Hot Potato! - A Multiplayer Potato Launcher Combat Game

Overall★★★★★★★★★★2.69
Fun★★★★★★★★★★2.72
Innovation★★★★★★★★★★2.43
Theme★★★★★★★★★★2.88
Graphics★★★★★★★★★★2.40
Audio★★★★★★★★★★2.43
Humor★★★★★★★★★★2.45
Mood★★★★★★★★★★2.18
Coolness★★★★★★★★★★89%
You only need one weapon... Your Potato Launcher.

Cook it up and blast up to 3 of your friends in this multiplayer combat arena. First one to 11 points takes the win, and with that, BRAGGING RIGHTS!

I got my inital inspiration from the old school "Game&Watch" games. I ended up speeding up the game a bit because it wasn't as fun when it was super slow. I still kept all movements at 1 frame each...hows that for minimalism. :P

Please leave a comment below so I can also get to try your game!

Thanks,

Leonard

Comments19

Haversack30 Apr 2013, 17:38
Tee hee potato guns! I love the shooting animation.
qdowngames30 Apr 2013, 20:51
The controls seemed unresponsive at times... but nice work! Polished.
tiffi30 Apr 2013, 22:13
nice game, but im not really sure how u get 4 players on one keyboard^^
whilefun30 Apr 2013, 22:16
Cool idea, I liked that I could fire really hot potatoes, but at the cost of taking longer. The sounds were subtle and effective. I wish the controls were a little more fluid for more twitchy multiplayer craziness. Good work :)
LogiQ121author30 Apr 2013, 22:18
It pretty much a clusterf* with four players on the same keyboard. If you have gamepads you can map to keys, it would help alleviate that issue. In my post Compo version I will eventually add full gamepad support
hypp
hypp1 May 2013, 07:50
Cool idea. Multiplayer is always fun!
RealyUniqueName1 May 2013, 08:02
Great idea. Keys look a little bit unresponsive.
frankbsad
frankbsad1 May 2013, 11:16
Good game, I really liked the sounds.
graytest2 May 2013, 05:34
Controls were a bit slow for an action game. Otherwise good game!
TehSkull
TehSkull2 May 2013, 05:39
Major spawn camping problem, especially with the ability to spam fire.
mrexcessive2 May 2013, 05:46
Good to see a multiplayer... Its slightly unresponsive, not sure whether need subtle change to keyboard handling. The "charge meter" doesn't seem to work for player one, works fine for player two. Good job Potato!
LogiQ121author2 May 2013, 20:51
Thanks for all your input guys. I have a few ideas on making the controls more responsive and dealing with things such as spawn camping (Random Spawn Points or Spawn Protection), and better control placement.
Prelucid
Prelucid3 May 2013, 19:44
Nice work! I suggest you might need more random spawn points. If player two gets killed near its own spawn, it re-spawns there and is vulnerable again.
infernet89
infernet893 May 2013, 19:49
Potatoes! Really inovative gameplay, too bad the windows was too large and didn't fit my screen!
Rafael Sales3 May 2013, 19:52
Cool game. Casual and deep mechanic. Congratz!
DST7 May 2013, 00:59
Very polished! :) Keys are not unresponsive at all, all that is needed is a n-key rollover keyboard (which is any proper keyboard)
tankete
tankete7 May 2013, 01:08
Cool, simple game. Fun! Just need more friends! :)
ovenchips
ovenchips7 May 2013, 21:34
Extra marks for potato-related hi-jinx! Really fun to play - well done.

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