In this game you have to deflect bullets to solve puzzles.
Instructions: Arrow keys to move. X and C to rotate the mirror. S and D to rotate more precisely. Esc to go to level selection. Left Mouse to skip the text.
Nice stuff here, and I really like the mechanic of reflection. It really inspires me to think about ways of taking this mechanic farther. Solid stuff here.
Nice game, but I would have liked to skip text on the keyboard, e.g. with space. I was taken out of the game everytime, because this has to be played with two hands on the keyboard.
A great concept, making you dependent on your enemies to advance. The controls are a bit hard; it might have been easier to use the mouse to point the mirror. Checkpoints would also have been welcome, but maybe that's just me being spoiled :) Sound and music are a bit annoying. I suck so I didn't get very far, but the levels look pretty well designed!
Nice concept. I think you should implement the diagonal movement for the player. Also, too much text in the "narrative part", I had to skip everything ^^ Good job!
It has a bug that tries to kill my browser when the ball form lvl 9 cant solve correctly it's collision between the mirror and a wall:P Besides that, I really enjoyed it!
Game was fun for a while, definitely. The turning took a little while to get used to, but overall the game was pretty snazzy. I did have to mute the music though, sorry :(
Finally a concept I have not seen before! Would be nice if the frequency of the cannons would be higher so one would not have to wait so long on the more complex puzzles for a new try.
I like the concept of using mirrors (would also have liked that it becomes the theme), but the controls can be really frustrating. Either aiming with the mouse (for the action) or having it snap to the 8 main directions (for the puzzles) would be nice, also I'm missing moving diagonally.
Pretty well done, interesting concept. Liked the music.
One idea would be to use the mouse cursor to aim the shield instead of the keyboard, this would give much more responsive and accurate control of the shield.
good game.. i actually quite like the simplistic graphics :)
G
GaTechGrad6 May 2013, 00:53
I really like the unique reflection concept. Having the both rotation and fine tuned rotation controls really helped. Game froze on my on about the fourth level where you need the three red orbs to chase you to open the door.
Comments54
Good job :)
Besides that, I really enjoyed it!
The screen is a little too saturated for me though, especially the intro, I had a hard time reading the story.
Lovely title!
One idea would be to use the mouse cursor to aim the shield instead of the keyboard, this would give much more responsive and accurate control of the shield.
The colors are a "bit" saturated though, hehehe! Good job!