Solid concept and visual style that works well with the music to make a sort of eerie mood. The pacing was a bit slow and tedious, but the characters offered a nice break to that.
I am trying to run this on Safari on Mac OS X but I'm having problems moving. I'm not sure if I can restart to the title screen either; restarting the brower and refreshing the page seems not to change anything.
Unfortunately, I forgot to add a quit button during game play so being unable to restart to the title screen is my fault. other than that what problems are you getting?
Well well well. It was pretty much awesome except for one tiny thing: I got lost and I gave up. :( Part of me was hoping each guy would have his own message, and I found two guys in a row who "... *he just stares at you.*" so I was like, ooh I must be getting close to the exit! Well, elephant if I know. I wandered around for what _felt_ like forever, once the thoughts started creeping in "has anyone found their way out? these guys make it seem like they haven't" and I just gave up. Is it beatable? Is there a way out? Or am I the light at the end of their tunnel?
Well.. your game has me thinking anyway. Great job!
This was aMAZEing. It also could have been 3x resolution without compromising on the theme, my old & tired eyes were even older & tireder after playing.
For some reason, the music was really distorted for me, so I can't rate it. Otherwise, it's a fun maze game; I especially liked the illumination effect.
F
fr_automatik30 Apr 2013, 18:22
The music is awesome, the graphics aren't bad,but it's a little too much slow-paced for me.
Thanks for the great reviews everyone. I have just fixed a bug that made some mazes unbeatable so sorry if that happened to you. Also if you are having trouble with the music, it is in MIDI format so any sort of distorted sounds probably has to do with your computer's midi-devices. I can't really help you with that, but thanks again everybody. I appreciate it. :D
The lighting was nicely done, disallowing a player from seeing the way through a maze before going through it naturally maintains the purpose very well. I would say having some shorter levels at the start to give players a sense of achievement might fuel them to conquer the larger mazes. Nicely done though, oddly flavourful.
Fun Game, but got boring after a while when I couldn't find my way! haha What library did you use with Java to make the game? Like the corner effects and the npc's kept me entertained! Good job!
Comments19
Do you have any idea what the issue might be?
Well.. your game has me thinking anyway. Great job!
Oh and I didn't use any libraries except the built in awt and swing graphics libraries.